WAGE: Add World's _signature

This commit is contained in:
Alexander Tkachev 2016-07-27 17:38:43 +06:00
parent 5d804f379c
commit 6b21b1f893
3 changed files with 5 additions and 2 deletions

View file

@ -138,7 +138,7 @@ int WageEngine::saveGame(const Common::String &fileName, const Common::String &d
out->writeSint32LE(objsHexOffset);
// Unique 8-byte World Signature
out->writeSint32LE(0); //TODO: 8-byte ints? seriously?
out->writeSint32LE(_world->_signature); //8-byte ints? seriously? (uses 4 bytes in java code too)
Chr *player = _world->_player;
Context &playerContext = player->_context;