SHERLOCK: Change _lookPosition to use PositionFacing

This commit is contained in:
Paul Gilbert 2015-06-30 22:50:00 -04:00
parent d2c4074fa6
commit 6b3fe382ec
5 changed files with 13 additions and 17 deletions

View file

@ -500,7 +500,7 @@ void ScalpelUserInterface::examine() {
scene.startCAnim(_cNum, canimSpeed);
} else if (obj._lookPosition.y != 0) {
// Need to walk to the object to be examined
people[HOLMES].walkToCoords(obj._lookPosition, obj._lookFacing);
people[HOLMES].walkToCoords(obj._lookPosition, obj._lookPosition._facing);
}
if (!talk._talkToAbort) {