SHERLOCK: Change _lookPosition to use PositionFacing
This commit is contained in:
parent
d2c4074fa6
commit
6b3fe382ec
5 changed files with 13 additions and 17 deletions
|
@ -500,7 +500,7 @@ void ScalpelUserInterface::examine() {
|
|||
scene.startCAnim(_cNum, canimSpeed);
|
||||
} else if (obj._lookPosition.y != 0) {
|
||||
// Need to walk to the object to be examined
|
||||
people[HOLMES].walkToCoords(obj._lookPosition, obj._lookFacing);
|
||||
people[HOLMES].walkToCoords(obj._lookPosition, obj._lookPosition._facing);
|
||||
}
|
||||
|
||||
if (!talk._talkToAbort) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue