Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
svn-id: r14058
This commit is contained in:
parent
7a8d469c66
commit
6b722ff11b
17 changed files with 52 additions and 110 deletions
|
@ -45,11 +45,14 @@ Engine::Engine(OSystem *syst)
|
|||
File::setDefaultDirectory(_gameDataPath);
|
||||
|
||||
g_debugLevel = ConfMan.getInt("debuglevel");
|
||||
|
||||
_saveFileMan = _system->get_savefile_manager();
|
||||
}
|
||||
|
||||
Engine::~Engine() {
|
||||
delete _mixer;
|
||||
delete _timer;
|
||||
delete _saveFileMan;
|
||||
}
|
||||
|
||||
const char *Engine::getSavePath() const {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue