From 6bad1ba0ff7e8c14f567e0014a9a54d4a68c83ed Mon Sep 17 00:00:00 2001 From: Le Philousophe Date: Sat, 8 Jan 2022 11:09:35 +0100 Subject: [PATCH] SDL: SDL_SetWindowMouseRect is in 2.0.18 according to the documentation 2.0.17 is a development version while 2.0.18 is the first release containing this function. --- backends/platform/sdl/sdl-window.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/backends/platform/sdl/sdl-window.cpp b/backends/platform/sdl/sdl-window.cpp index 2d8af117239..d156a16a141 100644 --- a/backends/platform/sdl/sdl-window.cpp +++ b/backends/platform/sdl/sdl-window.cpp @@ -150,7 +150,7 @@ void SdlWindow::grabMouse(bool grab) { #if SDL_VERSION_ATLEAST(2, 0, 0) if (_window) { SDL_SetWindowGrab(_window, grab ? SDL_TRUE : SDL_FALSE); -#if SDL_VERSION_ATLEAST(2, 0, 17) +#if SDL_VERSION_ATLEAST(2, 0, 18) SDL_SetWindowMouseRect(_window, grab ? &grabRect : NULL); #endif } @@ -173,7 +173,7 @@ void SdlWindow::setMouseRect(const Common::Rect &rect) { grabRect.w = rect.width(); grabRect.h = rect.height(); -#if SDL_VERSION_ATLEAST(2, 0, 17) +#if SDL_VERSION_ATLEAST(2, 0, 18) if (_inputGrabState || _lastFlags & fullscreenMask) { SDL_SetWindowMouseRect(_window, &grabRect); } @@ -413,7 +413,7 @@ bool SdlWindow::createOrUpdateWindow(int width, int height, uint32 flags) { const bool shouldGrab = (flags & SDL_WINDOW_INPUT_GRABBED) || fullscreenFlags; SDL_SetWindowGrab(_window, shouldGrab ? SDL_TRUE : SDL_FALSE); -#if SDL_VERSION_ATLEAST(2, 0, 17) +#if SDL_VERSION_ATLEAST(2, 0, 18) SDL_SetWindowMouseRect(_window, shouldGrab ? &grabRect : NULL); #endif