GRAPHICS: Move opengles2 files to the opengl folder
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4c2c1b4d36
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6c78bcebe4
22 changed files with 124 additions and 124 deletions
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@ -41,7 +41,7 @@
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#include "base/main.h"
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#include "graphics/surface.h"
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#include "graphics/opengles2/shader.h"
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#include "graphics/opengl/shader.h"
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#include "graphics/opengl/extensions.h"
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#include "common/rect.h"
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@ -55,7 +55,7 @@
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// Supported GL extensions
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static bool npot_supported = false;
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Graphics::Shader * g_box_shader;
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OpenGL::Shader * g_box_shader;
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GLuint g_verticesVBO;
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static inline GLfixed xdiv(int numerator, int denominator) {
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@ -86,8 +86,8 @@ void GLESBaseTexture::initGL() {
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npot_supported = OpenGL::isExtensionSupported("GL_ARB_texture_non_power_of_two");
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const char* attributes[] = { "position", "texcoord", NULL };
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g_box_shader = Graphics::Shader::fromStrings("control", Graphics::BuiltinShaders::controlVertex, Graphics::BuiltinShaders::controlFragment, attributes);
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g_verticesVBO = Graphics::Shader::createBuffer(GL_ARRAY_BUFFER, sizeof(vertices), vertices);
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g_box_shader = OpenGL::Shader::fromStrings("control", OpenGL::BuiltinShaders::controlVertex, OpenGL::BuiltinShaders::controlFragment, attributes);
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g_verticesVBO = OpenGL::Shader::createBuffer(GL_ARRAY_BUFFER, sizeof(vertices), vertices);
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g_box_shader->enableVertexAttribute("position", g_verticesVBO, 2, GL_FLOAT, GL_TRUE, 2 * sizeof(float), 0);
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g_box_shader->enableVertexAttribute("texcoord", g_verticesVBO, 2, GL_FLOAT, GL_TRUE, 2 * sizeof(float), 0);
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}
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