WEBOS: Complete rewrite of key/mouse events handling
Touchscreen is now always used like a touch pad.
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6 changed files with 223 additions and 267 deletions
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@ -24,90 +24,218 @@
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*/
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#include "common/scummsys.h"
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#include <stdio.h>
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#include "sys/time.h"
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#include "time.h"
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#ifdef WEBOS
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#include "backends/events/webossdl/webossdl-events.h"
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#include "gui/message.h"
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static int mouseButton = 0;
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// Inidicates if gesture area is pressed down or not.
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static bool gestureDown = false;
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// WebOS devices only have a shift key and a ctrl key. There is also an alt
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// key (the orange key) but this is already processed by WebOS to change the
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// mode of the keys so ScummVM must not use this key as a modifier.
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void WebOSSdlEventSource::SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event) {
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event.kbd.flags = 0;
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// The timestamp when gesture area was pressed down.
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static int gestureDownTime = 0;
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if (mod & KMOD_SHIFT)
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event.kbd.flags |= Common::KBD_SHIFT;
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if (mod & KMOD_CTRL)
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event.kbd.flags |= Common::KBD_CTRL;
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// The timestamp when screen was pressed down.
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static int screenDownTime = 0;
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// The timestamp when a possible drag operation was triggered.
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static int dragStartTime = 0;
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// The index of the motion pointer.
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static int motionPtrIndex = -1;
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// The maximum horizontal motion during dragging (For tap recognition).
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static int dragDiffX = 0;
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// The maximum vertical motion during dragging (For tap recognition).
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static int dragDiffY = 0;
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// Indicates if we are in drag mode.
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static bool dragging = false;
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// The current mouse position on the screen.
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static int curX = 0, curY = 0;
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// The time (seconds after 1/1/1970) when program started.
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static time_t programStartTime = time(0);
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/**
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* Returns the number of passed milliseconds since program start.
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*
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* @return The number of passed milliseconds.
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*/
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static time_t getMillis()
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{
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return (time(0) - programStartTime) * 1000 + tv.tv_usec / 1000;
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}
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// Capture Shift and Control to decide the active mouse button
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bool WebOSSdlEventSource::remapKey(SDL_Event &ev, Common::Event &event) {
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int sym = ev.key.keysym.sym;
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switch (ev.type) {
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case SDL_KEYDOWN:
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if (sym == 304) {
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mouseButton = 1;
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return true;
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}
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else if (sym == 305) {
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mouseButton = 2;
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return true;
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}
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break;
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case SDL_KEYUP:
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if (sym == 304 || sym == 305) {
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mouseButton = 0;
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return true;
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}
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break;
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/**
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* WebOS devices only have a Shift key and a CTRL key. There is also an Alt
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* key (the orange key) but this is already processed by WebOS to change the
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* mode of the keys so ScummVM must not use this key as a modifier. Instead
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* pressing down the gesture area is used as Alt key.
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*
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* @param mod The pressed key modifier as detected by SDL.
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* @param event The ScummVM event to setup.
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*/
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void WebOSSdlEventSource::SDLModToOSystemKeyFlags(SDLMod mod,
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Common::Event &event) {
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event.kbd.flags = 0;
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if (mod & KMOD_SHIFT)
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event.kbd.flags |= Common::KBD_SHIFT;
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if (mod & KMOD_CTRL)
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event.kbd.flags |= Common::KBD_CTRL;
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if (gestureDown)
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event.kbd.flags |= Common::KBD_ALT;
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}
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/**
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* Before calling the original SDL implementation this method checks if the
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* gesture area is pressed down.
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*
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* @param ev The SDL event
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* @param event The ScummVM event.
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* @return True if event was processed, false if not.
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*/
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bool WebOSSdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) {
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// Handle gesture area tap.
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if (ev.key.keysym.sym == SDLK_WORLD_71) {
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gestureDown = true;
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gestureDownTime = getMillis();
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return true;
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}
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// Invoke parent implementation of this method
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return SdlEventSource::remapKey(ev, event);
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// Call original SDL key handler.
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return SdlEventSource::handleKeyDown(ev, event);
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}
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/**
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* Before calling the original SDL implementation this method checks if the
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* gesture area has been released.
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*
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* @param ev The SDL event
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* @param event The ScummVM event.
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* @return True if event was processed, false if not.
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*/
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bool WebOSSdlEventSource::handleKeyUp(SDL_Event &ev, Common::Event &event) {
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// Handle gesture area tap.
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if (ev.key.keysym.sym == SDLK_WORLD_71) {
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gestureDown = false;
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return true;
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}
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// Call original SDL key handler.
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return SdlEventSource::handleKeyUp(ev, event);
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}
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/**
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* Handles mouse button press.
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*
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* @param ev The SDL event
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* @param event The ScummVM event.
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* @return True if event was processed, false if not.
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*/
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bool WebOSSdlEventSource::handleMouseButtonDown(SDL_Event &ev, Common::Event &event) {
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// Simulate right mouse button
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if (ev.button.button == SDL_BUTTON_LEFT && mouseButton == 1) {
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event.type = Common::EVENT_RBUTTONDOWN;
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fillMouseEvent(event, ev.button.x, ev.button.y);
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printf("rbutton down\n");
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return true;
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}
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if (motionPtrIndex == -1) {
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motionPtrIndex = ev.button.which;
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dragDiffX = 0;
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dragDiffY = 0;
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screenDownTime = getMillis();
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// Simulate middle mouse button
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if (ev.button.button == SDL_BUTTON_LEFT && mouseButton == 2) {
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event.type = Common::EVENT_MBUTTONDOWN;
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fillMouseEvent(event, ev.button.x, ev.button.y);
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printf("rbutton down\n");
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return true;
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// Start dragging when pressing the screen shortly after a tap.
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if (getMillis() - dragStartTime < 250) {
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dragging = true;
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event.type = Common::EVENT_LBUTTONDOWN;
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fillMouseEvent(event, curX, curY);
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}
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}
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// Invoke parent implementation of this method
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return SdlEventSource::handleMouseButtonDown(ev, event);
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return true;
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}
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/**
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* Handles mouse button release.
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*
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* @param ev The SDL event
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* @param event The ScummVM event.
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* @return True if event was processed, false if not.
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*/
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bool WebOSSdlEventSource::handleMouseButtonUp(SDL_Event &ev, Common::Event &event) {
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// Simulate right mouse button
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if (ev.button.button == SDL_BUTTON_LEFT && mouseButton == 1) {
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event.type = Common::EVENT_RBUTTONUP;
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fillMouseEvent(event, ev.button.x, ev.button.y);
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return true;
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}
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if (motionPtrIndex == ev.button.which) {
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motionPtrIndex = -1;
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// Simulate right mouse button
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if (ev.button.button == SDL_BUTTON_LEFT && mouseButton == 2) {
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event.type = Common::EVENT_MBUTTONUP;
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fillMouseEvent(event, ev.button.x, ev.button.y);
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return true;
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}
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// When drag mode was active then simply send a mouse up event
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if (dragging)
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{
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event.type = Common::EVENT_LBUTTONUP;
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fillMouseEvent(event, curX, curY);
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dragging = false;
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return true;
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}
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// Invoke parent implementation of this method
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return SdlEventSource::handleMouseButtonUp(ev, event);
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// When mouse was moved 5 pixels or less then emulate a mouse button
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// click.
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if (ABS(dragDiffX) < 6 && ABS(dragDiffY) < 6)
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{
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int duration = getMillis() - screenDownTime;
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// When screen was pressed for less than 500ms then emulate a
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// left mouse click.
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if (duration < 500) {
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event.type = Common::EVENT_LBUTTONUP;
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fillMouseEvent(event, curX, curY);
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g_system->getEventManager()->pushEvent(event);
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event.type = Common::EVENT_LBUTTONDOWN;
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dragStartTime = getMillis();
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}
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// When screen was pressed for less than 1000ms then emulate a
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// right mouse click.
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else if (duration < 1000) {
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event.type = Common::EVENT_RBUTTONUP;
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fillMouseEvent(event, curX, curY);
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g_system->getEventManager()->pushEvent(event);
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event.type = Common::EVENT_RBUTTONDOWN;
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}
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// When screen was pressed for more than 1000ms then emulate a
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// middle mouse click.
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else {
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event.type = Common::EVENT_MBUTTONUP;
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fillMouseEvent(event, curX, curY);
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g_system->getEventManager()->pushEvent(event);
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event.type = Common::EVENT_MBUTTONDOWN;
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}
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}
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}
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return true;
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}
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/**
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* Handles mouse motion.
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*
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* @param ev The SDL event
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* @param event The ScummVM event.
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* @return True if event was processed, false if not.
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*/
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bool WebOSSdlEventSource::handleMouseMotion(SDL_Event &ev, Common::Event &event) {
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if (ev.motion.which == motionPtrIndex) {
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int screenX = g_system->getWidth();
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int screenY = g_system->getHeight();
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curX = MIN(screenX, MAX(0, curX + ev.motion.xrel));
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curY = MIN(screenY, MAX(0, curY + ev.motion.yrel));
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dragDiffX += ev.motion.xrel;
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dragDiffY += ev.motion.yrel;
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event.type = Common::EVENT_MOUSEMOVE;
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fillMouseEvent(event, curX, curY);
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}
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return true;
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}
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#endif
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@ -34,9 +34,11 @@
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class WebOSSdlEventSource : public SdlEventSource {
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protected:
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virtual void SDLModToOSystemKeyFlags(SDLMod mod, Common::Event &event);
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virtual bool remapKey(SDL_Event &ev, Common::Event &event);
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virtual bool handleKeyDown(SDL_Event &ev, Common::Event &event);
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virtual bool handleKeyUp(SDL_Event &ev, Common::Event &event);
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virtual bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event);
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virtual bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event);
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virtual bool handleMouseMotion(SDL_Event &ev, Common::Event &event);
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};
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#endif
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@ -1,164 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "backends/platform/webos/webos.h"
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#include "backends/platform/webos/keyboard.h"
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#include "backends/keymapper/keymapper.h"
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#include "common/keyboard.h"
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#ifdef ENABLE_KEYMAPPER
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using namespace Common;
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struct Key {
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const char *hwId;
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KeyCode keycode;
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uint16 ascii;
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const char *desc;
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KeyType preferredAction;
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bool shiftable;
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};
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static const Key keys[] = {
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{"BACKSPACE", KEYCODE_BACKSPACE, ASCII_BACKSPACE, "Backspace", kActionKeyType, false},
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{"RETURN", KEYCODE_RETURN, ASCII_RETURN, "Return", kActionKeyType, false},
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{"ESCAPE", KEYCODE_ESCAPE, ASCII_ESCAPE, "Esc", kStartKeyType, false},
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{"SPACE", KEYCODE_SPACE, ASCII_SPACE, "Space", kActionKeyType, false},
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{"EXCLAIM", KEYCODE_EXCLAIM, '!', "!", kActionKeyType, false},
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{"QUOTEDBL", KEYCODE_QUOTEDBL, '"', "\"", kActionKeyType, false},
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{"HASH", KEYCODE_HASH, '#', "#", kActionKeyType, false},
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{"DOLLAR", KEYCODE_DOLLAR, '$', "$", kActionKeyType, false},
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{"AMPERSAND", KEYCODE_AMPERSAND, '&', "&", kActionKeyType, false},
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{"QUOTE", KEYCODE_QUOTE, '\'', "'", kActionKeyType, false},
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{"LEFTPAREN", KEYCODE_LEFTPAREN, '(', "(", kActionKeyType, false},
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{"RIGHTPAREN", KEYCODE_RIGHTPAREN, ')', ")", kActionKeyType, false},
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{"ASTERISK", KEYCODE_ASTERISK, '*', "*", kActionKeyType, false},
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{"PLUS", KEYCODE_PLUS, '+', "+", kActionKeyType, false},
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{"COMMA", KEYCODE_COMMA, ',', ",", kActionKeyType, false},
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{"MINUS", KEYCODE_MINUS, '-', "-", kActionKeyType, false},
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{"PERIOD", KEYCODE_PERIOD, '.', ".", kActionKeyType, false},
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{"SLASH", KEYCODE_SLASH, '/', "/", kActionKeyType, false},
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{"0", KEYCODE_0, '0', "0", kActionKeyType, false},
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{"1", KEYCODE_1, '1', "1", kActionKeyType, false},
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{"2", KEYCODE_2, '2', "2", kActionKeyType, false},
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{"3", KEYCODE_3, '3', "3", kActionKeyType, false},
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{"4", KEYCODE_4, '4', "4", kActionKeyType, false},
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{"5", KEYCODE_5, '5', "5", kActionKeyType, false},
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{"6", KEYCODE_6, '6', "6", kActionKeyType, false},
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{"7", KEYCODE_7, '7', "7", kActionKeyType, false},
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{"8", KEYCODE_8, '8', "8", kActionKeyType, false},
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{"9", KEYCODE_9, '9', "9", kActionKeyType, false},
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{"COLON", KEYCODE_COLON, ':', ":", kActionKeyType, false},
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{"SEMICOLON", KEYCODE_SEMICOLON, ';', ";", kActionKeyType, false},
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{"EQUALS", KEYCODE_EQUALS, '=', "=", kActionKeyType, false},
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{"QUESTION", KEYCODE_QUESTION, '?', "?", kActionKeyType, false},
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{"AT", KEYCODE_AT, '@', "@", kActionKeyType, false},
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{"UNDERSCORE", KEYCODE_UNDERSCORE, '_', "_", kActionKeyType, false},
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{"a", KEYCODE_a, 'a', "a", kActionKeyType, true},
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{"b", KEYCODE_b, 'b', "b", kActionKeyType, true},
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{"c", KEYCODE_c, 'c', "c", kActionKeyType, true},
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{"d", KEYCODE_d, 'd', "d", kActionKeyType, true},
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{"e", KEYCODE_e, 'e', "e", kActionKeyType, true},
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{"f", KEYCODE_f, 'f', "f", kActionKeyType, true},
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{"g", KEYCODE_g, 'g', "g", kActionKeyType, true},
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{"h", KEYCODE_h, 'h', "h", kActionKeyType, true},
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{"i", KEYCODE_i, 'i', "i", kActionKeyType, true},
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{"j", KEYCODE_j, 'j', "j", kActionKeyType, true},
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{"k", KEYCODE_k, 'k', "k", kActionKeyType, true},
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{"l", KEYCODE_l, 'l', "l", kActionKeyType, true},
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{"m", KEYCODE_m, 'm', "m", kActionKeyType, true},
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{"n", KEYCODE_n, 'n', "n", kActionKeyType, true},
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{"o", KEYCODE_o, 'o', "o", kActionKeyType, true},
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{"p", KEYCODE_p, 'p', "p", kActionKeyType, true},
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{"q", KEYCODE_q, 'q', "q", kActionKeyType, true},
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{"r", KEYCODE_r, 'r', "r", kActionKeyType, true},
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{"s", KEYCODE_s, 's', "s", kActionKeyType, true},
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{"t", KEYCODE_t, 't', "t", kActionKeyType, true},
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{"u", KEYCODE_u, 'u', "u", kActionKeyType, true},
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{"v", KEYCODE_v, 'v', "v", kActionKeyType, true},
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{"w", KEYCODE_w, 'w', "w", kActionKeyType, true},
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{"x", KEYCODE_x, 'x', "x", kActionKeyType, true},
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{"y", KEYCODE_y, 'y', "y", kActionKeyType, true},
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{"z", KEYCODE_z, 'z', "z", kActionKeyType, true},
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// Miscellaneous function keys
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{ "FORWARD", (KeyCode) KEYCODE_FORWARD, ASCII_FORWARD, "Forward", kActionKeyType, false },
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{0, KEYCODE_INVALID, 0, 0, kGenericKeyType, false}
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};
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struct Mod {
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byte flag;
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const char *id;
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const char *desc;
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bool shiftable;
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};
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static const Mod modifiers[] = {
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{ 0, "", "", false },
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{ KBD_CTRL, "C+", "Ctrl+", false },
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{ KBD_SHIFT, "", "", true },
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{ KBD_SHIFT | KBD_CTRL, "S+C+", "Shift+Ctrl+", true },
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{ 0, 0, 0, false }
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};
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#endif
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Common::HardwareKeySet *OSystem_SDL_WebOS::getHardwareKeySet() {
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#ifdef ENABLE_KEYMAPPER
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HardwareKeySet *keySet = new HardwareKeySet();
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const Key *key;
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const Mod *mod;
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char fullKeyId[50];
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char fullKeyDesc[100];
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uint16 ascii;
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for (mod = modifiers; mod->id; mod++) {
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for (key = keys; key->hwId; key++) {
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||||
ascii = key->ascii;
|
||||
|
||||
if (mod->shiftable && key->shiftable) {
|
||||
snprintf(fullKeyId, 50, "%s%c", mod->id, toupper(key->hwId[0]));
|
||||
snprintf(fullKeyDesc, 100, "%s%c", mod->desc, toupper(key->desc[0]));
|
||||
ascii = toupper(key->ascii);
|
||||
} else if (mod->shiftable) {
|
||||
snprintf(fullKeyId, 50, "S+%s%s", mod->id, key->hwId);
|
||||
snprintf(fullKeyDesc, 100, "Shift+%s%s", mod->desc, key->desc);
|
||||
} else {
|
||||
snprintf(fullKeyId, 50, "%s%s", mod->id, key->hwId);
|
||||
snprintf(fullKeyDesc, 100, "%s%s", mod->desc, key->desc);
|
||||
}
|
||||
|
||||
keySet->addHardwareKey(new HardwareKey(fullKeyId, KeyState(key->keycode, ascii, mod->flag), fullKeyDesc, key->preferredAction ));
|
||||
}
|
||||
}
|
||||
|
||||
return keySet;
|
||||
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
|
@ -1,37 +0,0 @@
|
|||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef WEBOS_KEYBOARD_H
|
||||
#define WEBOS_KEYBOARD_H
|
||||
|
||||
enum {
|
||||
KEYCODE_FORWARD = 229
|
||||
};
|
||||
|
||||
enum {
|
||||
ASCII_FORWARD = 229
|
||||
};
|
||||
|
||||
#endif
|
|
@ -2,8 +2,7 @@ MODULE := backends/platform/webos
|
|||
|
||||
MODULE_OBJS := \
|
||||
main.o \
|
||||
webos.o \
|
||||
hardwarekeys.o
|
||||
webos.o
|
||||
|
||||
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
|
||||
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
|
||||
|
|
|
@ -25,14 +25,20 @@
|
|||
|
||||
#include "backends/platform/webos/webos.h"
|
||||
#include "backends/events/webossdl/webossdl-events.h"
|
||||
#include "backends/keymapper/keymapper.h"
|
||||
|
||||
#if defined(WEBOS)
|
||||
|
||||
using namespace Common;
|
||||
|
||||
OSystem_SDL_WebOS::OSystem_SDL_WebOS()
|
||||
:
|
||||
OSystem_POSIX("/media/cryptofs/apps/usr/palm/applications/org.scummvm.scummvm/scummvmrc") {
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the backend.
|
||||
*/
|
||||
void OSystem_SDL_WebOS::initBackend() {
|
||||
// Create the events manager
|
||||
if (_eventSource == 0)
|
||||
|
@ -42,4 +48,26 @@ void OSystem_SDL_WebOS::initBackend() {
|
|||
OSystem_SDL::initBackend();
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the original SDL hardware key set, adds WebOS specific keys and
|
||||
* returns the new key set.
|
||||
*
|
||||
* @return The hardware key set with added webOS specific keys.
|
||||
*/
|
||||
HardwareKeySet *OSystem_SDL_WebOS::getHardwareKeySet() {
|
||||
#ifdef ENABLE_KEYMAPPER
|
||||
// Get the original SDL hardware key set
|
||||
HardwareKeySet *keySet = OSystem_SDL::getHardwareKeySet();
|
||||
|
||||
// Add WebOS specific keys
|
||||
keySet->addHardwareKey(new HardwareKey("FORWARD",
|
||||
KeyState((KeyCode) 229, 229, 0), "Forward", kActionKeyType));
|
||||
|
||||
// Return the modified hardware key set
|
||||
return keySet;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue