Do not #include time.h globally (ideally, we should provide a localtime clone in OSystem so we can completly get rid of this)
svn-id: r29919
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5 changed files with 8 additions and 1 deletions
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@ -46,6 +46,8 @@
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#include "sound/audiocd.h"
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#include "sound/mixer.h"
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#include <time.h> // for ScummEngine::saveInfos / ScummEngine::loadInfos
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namespace Scumm {
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struct SaveGameHeader {
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