Do not #include time.h globally (ideally, we should provide a localtime clone in OSystem so we can completly get rid of this)

svn-id: r29919
This commit is contained in:
Max Horn 2007-12-20 14:29:58 +00:00
parent 93ccd61b7e
commit 6d37f5ccd8
5 changed files with 8 additions and 1 deletions

View file

@ -46,6 +46,8 @@
#include "sound/audiocd.h"
#include "sound/mixer.h"
#include <time.h> // for ScummEngine::saveInfos / ScummEngine::loadInfos
namespace Scumm {
struct SaveGameHeader {