DOCS: MAN: Sync with latest changes

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Donovan Watteau 2023-06-13 10:17:55 +02:00
parent b683bf7b7a
commit 6e0326dad4

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@ -1,4 +1,4 @@
.Dd August 29, 2022 .Dd June 13, 2023
.Dt SCUMMVM 6 .Dt SCUMMVM 6
.Os .Os
.Sh NAME .Sh NAME
@ -47,7 +47,7 @@ Pass number
to the boot script, to the boot script,
for games supporting this feature. for games supporting this feature.
.It Fl c | -config= Ns Ar CONFIG .It Fl c | -config= Ns Ar CONFIG
Use alternate configuration file. Use alternate configuration file path.
.It Fl d | -debuglevel Ns Op = Ns Ar NUM .It Fl d | -debuglevel Ns Op = Ns Ar NUM
Enable and set debug verbosity level (default: 0). Enable and set debug verbosity level (default: 0).
.It Fl e | -music-driver= Ns Ar MODE .It Fl e | -music-driver= Ns Ar MODE
@ -98,6 +98,9 @@ Select graphics mode
.Pc . .Pc .
.It Fl h | -help .It Fl h | -help
Display a brief help text, and exit. Display a brief help text, and exit.
.It Fl i | -initial-cfg= Ns Ar CONFIG
Load an initial configuration file if no configuration file
has been saved yet.
.It Fl l | -logfile= Ns Ar PATH .It Fl l | -logfile= Ns Ar PATH
Use alternate path for log file. Use alternate path for log file.
.It Fl m | -music-volume= Ns Ar NUM .It Fl m | -music-volume= Ns Ar NUM
@ -242,13 +245,22 @@ Enable patch mappings to emulate an MT-32 on a Roland GS device
for MIDI playback. for MIDI playback.
.It Fl -engine= Ns Ar ID .It Fl -engine= Ns Ar ID
In combination with In combination with
.Fl -list-games .Fl -list-games ,
or
.Fl -list-all-games , .Fl -list-all-games ,
.Fl -list-targets ,
or
.Fl -stats ,
only list games for this engine. only list games for this engine.
Multiple engines can be listed separated by a coma.
.It Fl -engine-speed= Ns Ar NUM .It Fl -engine-speed= Ns Ar NUM
Set frame per second limit (0\(en100) for 3D games, Set frame per second limit (0\(en100) for 3D games,
0 = no limit (default: 60). 0 = no limit (default: 60).
.It Fl - Ns Oo Cm no- Oc Ns Cm exit
In combination with commands that exit after running, like
.Fl -add
or
.Fl -list-engines ,
toggle opening the launcher instead of exiting.
.It Fl -extrapath= Ns Ar PATH .It Fl -extrapath= Ns Ar PATH
Set the extra path to additional game and ScummVM data. Set the extra path to additional game and ScummVM data.
.It Fl - Ns Oo Cm no- Oc Ns Cm filtering .It Fl - Ns Oo Cm no- Oc Ns Cm filtering
@ -317,7 +329,8 @@ Only supported by some MIDI drivers.
.It Fl -multi-midi .It Fl -multi-midi
Enable combination of AdLib and native MIDI. Enable combination of AdLib and native MIDI.
.It Fl -native-mt32 .It Fl -native-mt32
Tell ScummVM that the MIDI device is an actual Roland MT-32 or compatible device. Tell ScummVM that the MIDI device is an actual Roland MT-32 or
compatible device.
This disables any GM emulation. This disables any GM emulation.
.It Fl -opl-driver= Ns Ar DRIVER .It Fl -opl-driver= Ns Ar DRIVER
Select AdLib (OPL) emulator Select AdLib (OPL) emulator
@ -389,9 +402,11 @@ Enable additional render modes
.Ar 2gs , .Ar 2gs ,
.Ar amiga , .Ar amiga ,
.Ar atari , .Ar atari ,
.Ar c64 ,
.Ar cga , .Ar cga ,
.Ar cgaBW , .Ar cgaBW ,
.Ar cgaComp , .Ar cgaComp ,
.Ar cpc ,
.Ar ega , .Ar ega ,
.Ar fmtowns , .Ar fmtowns ,
.Ar hercAmber , .Ar hercAmber ,
@ -400,7 +415,8 @@ Enable additional render modes
.Ar macintoshbw , .Ar macintoshbw ,
.Ar pc9801 , .Ar pc9801 ,
.Ar pc9821 , .Ar pc9821 ,
.Ar vga .Ar vga ,
.Ar zx
.Pc . .Pc .
.It Fl -renderer= Ns Ar RENDERER .It Fl -renderer= Ns Ar RENDERER
Select 3D renderer Select 3D renderer
@ -436,6 +452,8 @@ Select the SoundFont for MIDI playback (only supported by some MIDI drivers).
.It Fl -start-movie= Ns Ar NAME Ns Ar @NUM .It Fl -start-movie= Ns Ar NAME Ns Ar @NUM
Start movie at frame for Director. Start movie at frame for Director.
Either argument can be specified without the other. Either argument can be specified without the other.
.It Fl -stats
Display statistics about engines and games, and exit.
.It Fl -stretch-mode= Ns Ar MODE .It Fl -stretch-mode= Ns Ar MODE
Select stretch mode Select stretch mode
.\" From backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp .\" From backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp