BACKENDS: Fix window sizing of games that switch between multiple resolutions

This commit is contained in:
Colin Snover 2017-10-01 16:23:22 -05:00
parent 24f5d45619
commit 6e157429b7
17 changed files with 287 additions and 57 deletions

View file

@ -75,6 +75,7 @@ public:
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
#endif
virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL);
virtual void initSizeHint(const Graphics::ModeList &modes) override;
virtual int getScreenChangeID() const;
virtual void beginGFXTransaction();