improve the looks of keysdialog
svn-id: r26554
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parent
c9970a8005
commit
6e8fe8632d
2 changed files with 46 additions and 55 deletions
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@ -1,5 +1,5 @@
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001-2006 The ScummVM project
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* Copyright (C) 2001-2007 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@ -31,16 +31,6 @@
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namespace GUI {
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/*
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using GUI::ListWidget;
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using GUI::kListNumberingZero;
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using GUI::WIDGET_CLEARBG;
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using GUI::kListSelectionChangedCmd;
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using GUI::kCloseCmd;
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using GUI::StaticTextWidget;
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using GUI::CommandSender;
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*/
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enum {
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kMapCmd = 'map ',
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kOKCmd = 'ok '
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@ -60,7 +50,7 @@ KeysDialog::KeysDialog(const Common::String &title)
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_actionsList->setNumberingMode(kListNumberingZero);
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_actionTitle = new StaticTextWidget(this, "keysdialog_action", title);
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_keyMapping = new StaticTextWidget(this, "keysdialog_mapping", "");
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_keyMapping = new StaticTextWidget(this, "keysdialog_mapping", "Select an action and click 'Map'");
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_actionTitle->setFlags(WIDGET_CLEARBG);
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_keyMapping->setFlags(WIDGET_CLEARBG);
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@ -1,5 +1,5 @@
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2006 The ScummVM project
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* Copyright (C) 2006-2007 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@ -284,14 +284,15 @@ const char *Theme::_defaultConfigINI =
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"gameoptions_ok=(prev.x2 + 10) prev.y prev.w prev.h\n"
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"\n"
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"### keys dialog\n"
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"keysdialog=(w / 20) (h / 10) (w - w / 10) (h - h / 5)\n"
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"keysdialog=(w / 20) (h / 10) (w - w / 10) (h - h / 4)\n"
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"set_parent=keysdialog\n"
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"keysdialog_map=(parent.w - buttonWidth - 10) 20 buttonWidth buttonHeight\n"
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"keysdialog_map=(parent.w - buttonWidth - 10) (10 + 2 * kLineHeight) buttonWidth buttonHeight\n"
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"keysdialog_ok=prev.x (prev.y2 + 4) prev.w prev.h\n"
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"keysdialog_cancel=prev.x (prev.y2 + 4) prev.w prev.h\n"
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"keysdialog_list=10 10 (prev.x - 20) (parent.h - kLineHeight * 4 - self.y)\n"
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"keysdialog_action=prev.x (parent.h - kLineHeight * 3) (parent.w - self.x * 2) kLineHeight\n"
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"keysdialog_mapping=prev.x (prev.y + kLineHeight) prev.w prev.h\n"
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"keysdialog_action=10 10 (parent.w - 20) kLineHeight\n"
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"keysdialog_action.align=kTextAlignCenter\n"
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"keysdialog_list=prev.x (prev.y + 2 * kLineHeight) (parent.w - buttonWidth - 30) (parent.h - kLineHeight * 6)\n"
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"keysdialog_mapping=prev.x (prev.y + prev.h + kLineHeight) (parent.w - buttonWidth - 20) kLineHeight\n"
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"\n"
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"### mass add dialog\n"
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"massadddialog=10 20 300 174\n"
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