Preliminary support for loading via GMM for KYRA engine.

svn-id: r34885
This commit is contained in:
Johannes Schickel 2008-11-03 19:51:34 +00:00
parent f3f3c69f63
commit 6eab0dcc6e
8 changed files with 47 additions and 1 deletions

View file

@ -244,6 +244,16 @@ bool KyraEngine_v1::saveFileLoadable(int slot) {
return false;
}
int KyraEngine_v1::loadGameState(int slot) {
if (!_isSaveAllowed)
return -1;
const char *filename = getSavegameFilename(slot);
loadGame(filename);
return 0;
}
void KyraEngine_v1::checkAutosave() {
if (shouldPerformAutoSave(_lastAutosave)) {
saveGame(getSavegameFilename(999), "Autosave", 0);