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@ -2311,6 +2311,15 @@ void Scumm_v5::o5_walkActorToActor() {
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warning("Bypassing Indy4 bug");
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return;
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}
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if (_gameId == GID_LOOM256 && nr == 1 && nr2 == 0 &&
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dist == 255 && vm.slot[_currentScript].number == 98) {
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// FIXME: Work around bug #743615. LoomCD script 98
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// contains this: walkActorToActor(1,0,255)
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// Once more this is either a script bug, or there is
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// some hidden meaning in this odd walk request?
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return;
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}
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a = derefActor(nr, "o5_walkActorToActor");
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if (!a->isInCurrentRoom())
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