for v2 games, make space the pause key
svn-id: r7590
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1 changed files with 2 additions and 1 deletions
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@ -1748,7 +1748,8 @@ void Scumm::processKbd() {
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return;
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}
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if (VAR_PAUSE_KEY != 0xFF && _lastKeyHit == VAR(VAR_PAUSE_KEY)) {
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if ((VAR_PAUSE_KEY != 0xFF && _lastKeyHit == VAR(VAR_PAUSE_KEY)) ||
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(VAR_PAUSE_KEY == 0xFF && _lastKeyHit == ' ')) {
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pauseGame(true);
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/* pause */
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return;
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