Stripped some more real_ prefixes from function names; also added a new FIXME comment to Kyra's setupGameFlags, and did some more cleanup

svn-id: r24899
This commit is contained in:
Max Horn 2006-12-20 00:08:51 +00:00
parent dc30c2304c
commit 6eef02245c
3 changed files with 23 additions and 25 deletions

View file

@ -33,7 +33,7 @@
namespace Common {
PluginError real_ADVANCED_DETECTOR_ENGINE_CREATE(
PluginError ADVANCED_DETECTOR_ENGINE_CREATE(
DetectedGameList (*detectFunc)(const FSList &fslist),
const Common::ADObsoleteGameID *obsoleteList
) {
@ -72,7 +72,7 @@ PluginError real_ADVANCED_DETECTOR_ENGINE_CREATE(
return kNoGameDataFoundError;
}
GameDescriptor real_ADVANCED_DETECTOR_FIND_GAMEID(
GameDescriptor ADVANCED_DETECTOR_FIND_GAMEID(
const char *gameid,
const PlainGameDescriptor *list,
const Common::ADObsoleteGameID *obsoleteList
@ -174,7 +174,7 @@ int ADVANCED_DETECTOR_DETECT_INIT_GAME(
matches = ad.detectGame(0, md5Bytes, language, platform);
for (uint i = 0; i < matches.size(); i++) {
if (toDetectedGame(*(const ADGameDescription *)(descs + matches[i] * descItemSize), list).gameid == gameid) {
if (((const ADGameDescription *)(descs + matches[i] * descItemSize))->gameid == gameid) {
gameNumber = matches[i];
break;
}

View file

@ -92,7 +92,7 @@ private:
// FIXME/TODO: Rename this function to something more sensible.
// Possibly move it inside class AdvancedDetector ?
GameDescriptor real_ADVANCED_DETECTOR_FIND_GAMEID(
GameDescriptor ADVANCED_DETECTOR_FIND_GAMEID(
const char *gameid,
const PlainGameDescriptor *list,
const Common::ADObsoleteGameID *obsoleteList
@ -121,7 +121,7 @@ int ADVANCED_DETECTOR_DETECT_INIT_GAME(
// FIXME/TODO: Rename this function to something more sensible.
// Possibly move it inside class AdvancedDetector ?
PluginError real_ADVANCED_DETECTOR_ENGINE_CREATE(
PluginError ADVANCED_DETECTOR_ENGINE_CREATE(
DetectedGameList (*detectFunc)(const FSList &fslist),
const Common::ADObsoleteGameID *obsoleteList
);
@ -132,7 +132,7 @@ PluginError real_ADVANCED_DETECTOR_ENGINE_CREATE(
return GameList(list); \
} \
GameDescriptor Engine_##engine##_findGameID(const char *gameid) { \
return Common::real_ADVANCED_DETECTOR_FIND_GAMEID(gameid,list,obsoleteList); \
return Common::ADVANCED_DETECTOR_FIND_GAMEID(gameid,list,obsoleteList); \
} \
DetectedGameList Engine_##engine##_detectGames(const FSList &fslist) { \
return detectFunc(fslist); \
@ -140,7 +140,7 @@ PluginError real_ADVANCED_DETECTOR_ENGINE_CREATE(
PluginError Engine_##engine##_create(OSystem *syst, Engine **engine) { \
assert(syst); \
assert(engine); \
PluginError err = real_ADVANCED_DETECTOR_ENGINE_CREATE(detectFunc, obsoleteList); \
PluginError err = ADVANCED_DETECTOR_ENGINE_CREATE(detectFunc, obsoleteList); \
if (err == kNoError) \
*engine = new createFunction(syst); \
return err; \

View file

@ -150,21 +150,6 @@ static const KYRAGameDescription adGameDescs[] = {
{ { NULL, NULL, NULL, UNK_LANG, kPlatformUnknown }, KYRA2_UNK_FLAGS }
};
static ADList detectKyraGames(const FSList &fslist) {
Common::AdvancedDetector ad;
Common::ADList matches;
Common::ADGameDescList descList;
for (int i = 0; i < ARRAYSIZE(adGameDescs) - 1; ++i) {
descList.push_back(&adGameDescs[i].desc);
}
ad.registerGameDescriptions(descList);
matches = ad.detectGame(&fslist, kMD5FileSizeLimit, Common::UNK_LANG, Common::kPlatformUnknown);
return matches;
}
static bool setupGameFlags(const ADList &list, GameFlags &flags) {
if (!list.size()) {
// maybe add non md5 based detection again?
@ -173,6 +158,8 @@ static bool setupGameFlags(const ADList &list, GameFlags &flags) {
int id = list[0];
// FIXME: Isn't the following check/loop obsolete (i.e. I was/am under the
// impression that AdvancedDetector already performs this check).
if (list.size() > 1) {
int filesCount = 0;
int curID = 0;
@ -222,7 +209,7 @@ GameList Engine_KYRA_gameIDList() {
}
GameDescriptor Engine_KYRA_findGameID(const char *gameid) {
return Common::real_ADVANCED_DETECTOR_FIND_GAMEID(gameid, gameList, 0);
return Common::ADVANCED_DETECTOR_FIND_GAMEID(gameid, gameList, 0);
}
DetectedGameList Engine_KYRA_detectGames(const FSList &fslist) {
@ -246,8 +233,19 @@ PluginError Engine_KYRA_create(OSystem *syst, Engine **engine) {
}
GameFlags flags;
ADList games = detectKyraGames(fslist);
if (!setupGameFlags(games, flags)) {
Common::AdvancedDetector ad;
Common::ADList matches;
Common::ADGameDescList descList;
for (int i = 0; i < ARRAYSIZE(adGameDescs) - 1; ++i) {
descList.push_back(&adGameDescs[i].desc);
}
ad.registerGameDescriptions(descList);
matches = ad.detectGame(&fslist, kMD5FileSizeLimit, Common::UNK_LANG, Common::kPlatformUnknown);
if (!setupGameFlags(matches, flags)) {
return kNoGameDataFoundError;
}