ALL: game state => saved game
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13 changed files with 23 additions and 23 deletions
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@ -231,7 +231,7 @@ void MainMenuDialog::save() {
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Common::Error status = _engine->saveGameState(slot, result);
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if (status.getCode() != Common::kNoError) {
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Common::String failMessage = Common::String::format(_("Gamestate save failed (%s)! "
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Common::String failMessage = Common::String::format(_("Failed to save game (%s)! "
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"Please consult the README for basic information, and for "
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"instructions on how to obtain further assistance."), status.getDesc().c_str());
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GUI::MessageDialog dialog(failMessage);
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