ALL: game state => saved game

This commit is contained in:
Ben Castricum 2016-11-29 11:43:57 +01:00
parent 38eb27212d
commit 6f38c1e55d
13 changed files with 23 additions and 23 deletions

View file

@ -539,7 +539,7 @@ void Engine::openMainMenuDialog() {
if (_saveSlotToLoad >= 0) {
Common::Error status = loadGameState(_saveSlotToLoad);
if (status.getCode() != Common::kNoError) {
Common::String failMessage = Common::String::format(_("Gamestate load failed (%s)! "
Common::String failMessage = Common::String::format(_("Failed to load saved game (%s)! "
"Please consult the README for basic information, and for "
"instructions on how to obtain further assistance."), status.getDesc().c_str());
GUI::MessageDialog dialog(failMessage);