ALL: game state => saved game

This commit is contained in:
Ben Castricum 2016-11-29 11:43:57 +01:00
parent 38eb27212d
commit 6f38c1e55d
13 changed files with 23 additions and 23 deletions

View file

@ -229,7 +229,7 @@ void Inter_Geisha::oGeisha_readData(OpFuncParams &params) {
if (!_vm->_saveLoad->load(file, dataVar, 0, 0)) {
GUI::MessageDialog dialog(_("Failed to load game state from file."));
GUI::MessageDialog dialog(_("Failed to load saved game from file."));
dialog.runModal();
} else
@ -260,7 +260,7 @@ void Inter_Geisha::oGeisha_writeData(OpFuncParams &params) {
if (!_vm->_saveLoad->save(file, dataVar, size, 0)) {
GUI::MessageDialog dialog(_("Failed to save game state to file."));
GUI::MessageDialog dialog(_("Failed to save game to file."));
dialog.runModal();
} else