ALL: game state => saved game

This commit is contained in:
Ben Castricum 2016-11-29 11:43:57 +01:00
parent 38eb27212d
commit 6f38c1e55d
13 changed files with 23 additions and 23 deletions

View file

@ -77,8 +77,8 @@ void ScummHelp::updateStrings(byte gameId, byte version, Common::Platform platfo
ADD_BIND(".", _("Skip line of text"));
ADD_BIND(_("Esc"), _("Skip cutscene"));
ADD_BIND(_("Space"), _("Pause game"));
ADD_BIND(String(_("Ctrl")) + " 0-9", _("Load game state 1-10"));
ADD_BIND(String(_("Alt")) + " 0-9", _("Save game state 1-10"));
ADD_BIND(String(_("Ctrl")) + " 0-9", _("Load saved game 1-10"));
ADD_BIND(String(_("Alt")) + " 0-9", _("Save game 1-10"));
#ifdef MACOSX
ADD_BIND("Cmd q", _("Quit"));
#else