Small TODO comment
svn-id: r14081
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@ -236,6 +236,8 @@ void ScummEngine::decompressDefaultCursor(int idx) {
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byte *hotspot = _grabbedCursor + _cursor.hotspotY * _cursor.width + _cursor.hotspotX;
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byte *hotspot = _grabbedCursor + _cursor.hotspotY * _cursor.width + _cursor.hotspotX;
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// Crosshair, slightly assymetric
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// Crosshair, slightly assymetric
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// TODO: Instead of setting this up via code, we should simply extend
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// default_cursor_images to contain this shape.
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for (i = 0; i < 7; i++) {
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for (i = 0; i < 7; i++) {
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*(hotspot - 5 - i) = color;
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*(hotspot - 5 - i) = color;
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