Enable RGB colour for Dreamcast.
svn-id: r44875
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parent
f517f32902
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2 changed files with 3 additions and 2 deletions
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@ -12,7 +12,7 @@ CC = sh-elf-gcc -ml -m4-single-only
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CXX = sh-elf-g++ -ml -m4-single-only
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LD = $(CXX)
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CXXFLAGS= -O3 -Wno-multichar -funroll-loops -fschedule-insns2 -fomit-frame-pointer -fdelete-null-pointer-checks -fno-exceptions
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DEFINES = -D__DC__ -DNONSTANDARD_PORT -DUSE_MAD -DUSE_ZLIB -DDISABLE_DEFAULT_SAVEFILEMANAGER -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE
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DEFINES = -D__DC__ -DNONSTANDARD_PORT -DUSE_MAD -DUSE_ZLIB -DDISABLE_DEFAULT_SAVEFILEMANAGER -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DUSE_RGB_COLOR
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LDFLAGS = -Wl,-Ttext,0x8c010000 -nostartfiles $(ronindir)/lib/crt0.o
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INCLUDES= -I./ -I$(srcdir) -I$(ronindir)/include/ -I$(srcdir)/engines
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LIBS = -L$(ronindir)/lib -lmad -lronin -lz -lm
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@ -29,6 +29,7 @@ AR = sh-elf-ar cru
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RANLIB = sh-elf-ranlib
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HAVE_GCC3 = true
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DISABLE_SCALERS = true
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USE_RGB_COLOR = true
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ifdef DYNAMIC_MODULES
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DEFINES += -DDYNAMIC_MODULES
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2
configure
vendored
2
configure
vendored
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@ -1649,7 +1649,7 @@ fi
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# Enable 16bit support only for backends which support it
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#
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case $_backend in
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sdl | wii)
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sdl | wii | dreamcast)
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if test "$_16bit" = auto ; then
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_16bit=yes
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else
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