GRAPHICS: Add more debug output to MacText

This commit is contained in:
Eugene Sandulenko 2017-02-01 11:23:58 +01:00
parent 3dc565df26
commit 6fbb82f85b
2 changed files with 15 additions and 0 deletions

View file

@ -863,8 +863,12 @@ void Frame::renderText(Graphics::ManagedSurface &surface, uint16 spriteId, Commo
ftext += '\001'; ftext += '\001';
prevPos++; prevPos++;
debugCN(4, kDebugText, "%c", f);
} }
debugCN(4, kDebugText, "*");
ftext += Common::String::format("\001\015%c%c%c%c%c%c%c%c%c%c%c%c", ftext += Common::String::format("\001\015%c%c%c%c%c%c%c%c%c%c%c%c",
(textCast->fontId >> 8) & 0xff, textCast->fontId & 0xff, (textCast->fontId >> 8) & 0xff, textCast->fontId & 0xff,
textCast->textSlant & 0xff, unk3f & 0xff, textCast->textSlant & 0xff, unk3f & 0xff,
@ -878,6 +882,8 @@ void Frame::renderText(Graphics::ManagedSurface &surface, uint16 spriteId, Commo
ftext += text; ftext += text;
debugC(4, kDebugText, "%s", text.c_str());
uint16 boxShadow = (uint16)textCast->boxShadow; uint16 boxShadow = (uint16)textCast->boxShadow;
uint16 borderSize = (uint16)textCast->borderSize; uint16 borderSize = (uint16)textCast->borderSize;
uint16 padding = (uint16)textCast->gutterSize; uint16 padding = (uint16)textCast->gutterSize;

View file

@ -79,6 +79,15 @@ void MacText::splitString(Common::String &str) {
bool nextChunk = false; bool nextChunk = false;
while (*s) { while (*s) {
for (uint i = 0; i < _textLines.size(); i++) {
debugN(7, "%2d ", i);
for (uint j = 0; j < _textLines[i].chunks.size(); j++)
debugN(7, "[%d] \"%s\"", _textLines[i].chunks[j].fontId, _textLines[i].chunks[j].text.c_str());
debug(7, " --> %c %d", (*s > 0x20 ? *s : ' '), (byte)*s);
}
if (*s == '\001') { if (*s == '\001') {
s++; s++;
if (*s == '\001') { if (*s == '\001') {