SCI32: Clean-up pass on Phant1 script patches

* Convert selector literals to SIG_SELECTOR/PATCH_SELECTOR
* Make identifier suffixes, patch descriptions, and patch table
  ordering consistent
This commit is contained in:
Colin Snover 2017-09-16 01:38:21 -05:00
parent bfb87389f7
commit 6fc09ae7c9

View file

@ -135,7 +135,7 @@ static const char *const selectorNameTable[] = {
"font", // KQ7
"setScale", // LSL6hires
"setScaler", // LSL6hires
"readWord", // LSL7
"readWord", // LSL7, Phant1
#endif
NULL
};
@ -3564,30 +3564,30 @@ static const SciScriptPatcherEntry mothergooseHiresSignatures[] = {
// game volumes through the launcher, so stop the game from overwriting the
// ScummVM volumes with volumes from save games.
// Applies to at least: English CD
static const uint16 phant1SignatureSavedVolume[] = {
0x7a, // push2
0x39, 0x08, // pushi 8
0x38, SIG_UINT16(0x20b), // push $20b (readWord)
0x76, // push0
0x72, SIG_UINT16(0x13c), // lofsa $13c (PREF.DAT)
0x4a, SIG_UINT16(0x04), // send 4
static const uint16 phant1SavedVolumeSignature[] = {
0x7a, // push2
0x39, 0x08, // pushi 8
0x38, SIG_SELECTOR16(readWord), // push $20b (readWord)
0x76, // push0
0x72, SIG_UINT16(0x13c), // lofsa $13c (PREF.DAT)
0x4a, SIG_UINT16(0x04), // send 4
SIG_MAGICDWORD,
0xa1, 0xbc, // sag $bc
0x36, // push
0x43, 0x76, SIG_UINT16(0x04), // callk DoAudio[76], 4
0x7a, // push2
0x76, // push0
0x38, SIG_UINT16(0x20b), // push $20b (readWord)
0x76, // push0
0x72, SIG_UINT16(0x13c), // lofsa $13c (PREF.DAT)
0x4a, SIG_UINT16(0x04), // send 4
0xa1, 0xbb, // sag $bb
0x36, // push
0x43, 0x75, SIG_UINT16(0x04), // callk DoSound[75], 4
0xa1, 0xbc, // sag $bc
0x36, // push
0x43, 0x76, SIG_UINT16(0x04), // callk DoAudio[76], 4
0x7a, // push2
0x76, // push0
0x38, SIG_SELECTOR16(readWord), // push $20b (readWord)
0x76, // push0
0x72, SIG_UINT16(0x13c), // lofsa $13c (PREF.DAT)
0x4a, SIG_UINT16(0x04), // send 4
0xa1, 0xbb, // sag $bb
0x36, // push
0x43, 0x75, SIG_UINT16(0x04), // callk DoSound[75], 4
SIG_END
};
static const uint16 phant1PatchSavedVolume[] = {
static const uint16 phant1SavedVolumePatch[] = {
0x32, PATCH_UINT16(36), // jmp [to prefFile::close]
PATCH_END
};
@ -3611,7 +3611,7 @@ static const uint16 phant1RatSignature[] = {
SIG_MAGICDWORD,
0x78, // push1
0x39, 0x1a, // pushi $1a
0x45, 0x03, SIG_UINT16(0x02), // callb 03, 0002
0x45, 0x03, SIG_UINT16(0x02), // callb 3, 2
0x18, // not
0x31, 0x18, // bnt $18
SIG_END
@ -3624,9 +3624,9 @@ static const uint16 phant1RatPatch[] = {
// script, description, signature patch
static const SciScriptPatcherEntry phantasmagoriaSignatures[] = {
{ true, 901, "invalid array construction", 1, sci21IntArraySignature, sci21IntArrayPatch },
{ true, 901, "fix invalid array construction", 1, sci21IntArraySignature, sci21IntArrayPatch },
{ true, 1111, "ignore audio settings from save game", 1, phant1SavedVolumeSignature, phant1SavedVolumePatch },
{ true, 20200, "fix broken rat init in sEnterFromAlcove", 1, phant1RatSignature, phant1RatPatch },
{ true, 1111, "ignore audio settings from save game", 1, phant1SignatureSavedVolume, phant1PatchSavedVolume },
{ true, 64908, "disable video benchmarking", 1, sci2BenchmarkSignature, sci2BenchmarkPatch },
SCI_SIGNATUREENTRY_TERMINATOR
};