SCI32: Clean-up pass on Phant1 script patches
* Convert selector literals to SIG_SELECTOR/PATCH_SELECTOR * Make identifier suffixes, patch descriptions, and patch table ordering consistent
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1 changed files with 24 additions and 24 deletions
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@ -135,7 +135,7 @@ static const char *const selectorNameTable[] = {
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"font", // KQ7
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"setScale", // LSL6hires
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"setScaler", // LSL6hires
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"readWord", // LSL7
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"readWord", // LSL7, Phant1
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#endif
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NULL
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};
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@ -3564,30 +3564,30 @@ static const SciScriptPatcherEntry mothergooseHiresSignatures[] = {
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// game volumes through the launcher, so stop the game from overwriting the
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// ScummVM volumes with volumes from save games.
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// Applies to at least: English CD
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static const uint16 phant1SignatureSavedVolume[] = {
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0x7a, // push2
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0x39, 0x08, // pushi 8
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0x38, SIG_UINT16(0x20b), // push $20b (readWord)
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0x76, // push0
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0x72, SIG_UINT16(0x13c), // lofsa $13c (PREF.DAT)
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0x4a, SIG_UINT16(0x04), // send 4
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static const uint16 phant1SavedVolumeSignature[] = {
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0x7a, // push2
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0x39, 0x08, // pushi 8
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0x38, SIG_SELECTOR16(readWord), // push $20b (readWord)
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0x76, // push0
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0x72, SIG_UINT16(0x13c), // lofsa $13c (PREF.DAT)
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0x4a, SIG_UINT16(0x04), // send 4
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SIG_MAGICDWORD,
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0xa1, 0xbc, // sag $bc
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0x36, // push
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0x43, 0x76, SIG_UINT16(0x04), // callk DoAudio[76], 4
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0x7a, // push2
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0x76, // push0
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0x38, SIG_UINT16(0x20b), // push $20b (readWord)
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0x76, // push0
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0x72, SIG_UINT16(0x13c), // lofsa $13c (PREF.DAT)
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0x4a, SIG_UINT16(0x04), // send 4
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0xa1, 0xbb, // sag $bb
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0x36, // push
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0x43, 0x75, SIG_UINT16(0x04), // callk DoSound[75], 4
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0xa1, 0xbc, // sag $bc
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0x36, // push
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0x43, 0x76, SIG_UINT16(0x04), // callk DoAudio[76], 4
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0x7a, // push2
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0x76, // push0
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0x38, SIG_SELECTOR16(readWord), // push $20b (readWord)
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0x76, // push0
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0x72, SIG_UINT16(0x13c), // lofsa $13c (PREF.DAT)
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0x4a, SIG_UINT16(0x04), // send 4
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0xa1, 0xbb, // sag $bb
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0x36, // push
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0x43, 0x75, SIG_UINT16(0x04), // callk DoSound[75], 4
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SIG_END
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};
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static const uint16 phant1PatchSavedVolume[] = {
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static const uint16 phant1SavedVolumePatch[] = {
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0x32, PATCH_UINT16(36), // jmp [to prefFile::close]
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PATCH_END
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};
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@ -3611,7 +3611,7 @@ static const uint16 phant1RatSignature[] = {
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SIG_MAGICDWORD,
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0x78, // push1
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0x39, 0x1a, // pushi $1a
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0x45, 0x03, SIG_UINT16(0x02), // callb 03, 0002
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0x45, 0x03, SIG_UINT16(0x02), // callb 3, 2
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0x18, // not
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0x31, 0x18, // bnt $18
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SIG_END
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@ -3624,9 +3624,9 @@ static const uint16 phant1RatPatch[] = {
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// script, description, signature patch
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static const SciScriptPatcherEntry phantasmagoriaSignatures[] = {
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{ true, 901, "invalid array construction", 1, sci21IntArraySignature, sci21IntArrayPatch },
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{ true, 901, "fix invalid array construction", 1, sci21IntArraySignature, sci21IntArrayPatch },
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{ true, 1111, "ignore audio settings from save game", 1, phant1SavedVolumeSignature, phant1SavedVolumePatch },
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{ true, 20200, "fix broken rat init in sEnterFromAlcove", 1, phant1RatSignature, phant1RatPatch },
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{ true, 1111, "ignore audio settings from save game", 1, phant1SignatureSavedVolume, phant1PatchSavedVolume },
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{ true, 64908, "disable video benchmarking", 1, sci2BenchmarkSignature, sci2BenchmarkPatch },
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SCI_SIGNATUREENTRY_TERMINATOR
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};
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