AGS: Import of fresh codebase
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663 changed files with 14856 additions and 14052 deletions
84
engines/ags/engine/debugging/log_file.cpp
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84
engines/ags/engine/debugging/log_file.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "ags/engine/debugging/log_file.h"
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#include "ags/shared/util/file.h"
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#include "ags/shared/util/stream.h"
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namespace AGS3 {
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namespace AGS {
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namespace Engine {
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using namespace Shared;
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LogFile::LogFile()
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: _openMode(kLogFile_Overwrite) {
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}
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void LogFile::PrintMessage(const DebugMessage &msg) {
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if (!_file.get()) {
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if (_filePath.IsEmpty())
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return;
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_file.reset(File::OpenFile(_filePath, _openMode == kLogFile_Append ? Shared::kFile_Create : Shared::kFile_CreateAlways,
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Shared::kFile_Write));
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if (!_file) {
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Debug::Printf("Unable to write log to '%s'.", _filePath.GetCStr());
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_filePath = "";
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return;
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}
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}
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if (!msg.GroupName.IsEmpty()) {
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_file->Write(msg.GroupName, msg.GroupName.GetLength());
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_file->Write(" : ", 3);
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}
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_file->Write(msg.Text, msg.Text.GetLength());
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_file->WriteInt8('\n');
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// We should flush after every write to the log; this will make writing
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// bit slower, but will increase the chances that all latest output
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// will get to the disk in case of program crash.
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_file->Flush();
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}
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bool LogFile::OpenFile(const String &file_path, OpenMode open_mode) {
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CloseFile();
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_filePath = file_path;
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_openMode = open_mode;
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if (open_mode == OpenMode::kLogFile_OverwriteAtFirstMessage) {
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return File::TestWriteFile(_filePath);
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} else {
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_file.reset(File::OpenFile(file_path,
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open_mode == kLogFile_Append ? Shared::kFile_Create : Shared::kFile_CreateAlways,
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Shared::kFile_Write));
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return _file.get() != nullptr;
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}
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}
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void LogFile::CloseFile() {
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_file.reset();
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_filePath.Empty();
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}
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} // namespace Engine
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} // namespace AGS
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} // namespace AGS3
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