SYSTEM: Unify OSystem::getSupportedFormats() signature

svn-id: r49838
This commit is contained in:
Max Horn 2010-06-15 12:21:08 +00:00
parent 96f1e29300
commit 703f0ca29c
11 changed files with 16 additions and 16 deletions

View file

@ -86,7 +86,7 @@ class OSystem_Dreamcast : private DCHardware, public BaseBackend, public Filesys
Graphics::PixelFormat getScreenFormat() const;
// Returns a list of all pixel formats supported by the backend.
Common::List<Graphics::PixelFormat> getSupportedFormats();
Common::List<Graphics::PixelFormat> getSupportedFormats() const;
// Set the size of the video bitmap.
// Typically, 320x200

View file

@ -198,7 +198,7 @@ Graphics::PixelFormat OSystem_Dreamcast::getScreenFormat() const
return screenFormats[_screenFormat];
}
Common::List<Graphics::PixelFormat> OSystem_Dreamcast::getSupportedFormats()
Common::List<Graphics::PixelFormat> OSystem_Dreamcast::getSupportedFormats() const
{
Common::List<Graphics::PixelFormat> list;
unsigned i;

View file

@ -379,7 +379,7 @@ inline bool DisplayManager::isTimeToUpdate() {
return true;
}
Common::List<Graphics::PixelFormat> DisplayManager::getSupportedPixelFormats() {
Common::List<Graphics::PixelFormat> DisplayManager::getSupportedPixelFormats() const {
Common::List<Graphics::PixelFormat> list;
// In order of preference

View file

@ -83,12 +83,12 @@ public:
void setSizeAndPixelFormat(uint width, uint height, const Graphics::PixelFormat *format);
// Getters
float getScaleX() { return _displayParams.scaleX; }
float getScaleY() { return _displayParams.scaleY; }
uint32 getOutputWidth() { return _displayParams.screenOutput.width; }
uint32 getOutputHeight() { return _displayParams.screenOutput.height; }
uint32 getOutputBitsPerPixel() { return _displayParams.outputBitsPerPixel; }
Common::List<Graphics::PixelFormat> getSupportedPixelFormats();
float getScaleX() const { return _displayParams.scaleX; }
float getScaleY() const { return _displayParams.scaleY; }
uint32 getOutputWidth() const { return _displayParams.screenOutput.width; }
uint32 getOutputHeight() const { return _displayParams.screenOutput.height; }
uint32 getOutputBitsPerPixel() const { return _displayParams.outputBitsPerPixel; }
Common::List<Graphics::PixelFormat> getSupportedPixelFormats() const;
private:
struct GlobalDisplayParams {

View file

@ -148,7 +148,7 @@ Graphics::PixelFormat OSystem_PSP::getScreenFormat() const {
return _screen.getScummvmPixelFormat();
}
Common::List<Graphics::PixelFormat> OSystem_PSP::getSupportedFormats() {
Common::List<Graphics::PixelFormat> OSystem_PSP::getSupportedFormats() const {
return _displayManager.getSupportedPixelFormats();
}

View file

@ -87,7 +87,7 @@ public:
int getGraphicsMode() const;
#ifdef USE_RGB_COLOR
virtual Graphics::PixelFormat getScreenFormat() const;
virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
#endif
// Screen size

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@ -243,7 +243,7 @@ const Graphics::PixelFormat BGRList[] = {
};
// TODO: prioritize matching alpha masks
Common::List<Graphics::PixelFormat> OSystem_SDL::getSupportedFormats() {
Common::List<Graphics::PixelFormat> OSystem_SDL::getSupportedFormats() const {
static Common::List<Graphics::PixelFormat> list;
static bool inited = false;

View file

@ -98,7 +98,7 @@ public:
virtual Graphics::PixelFormat getScreenFormat() const { return _screenFormat; }
// Highest supported
virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
#endif
// Set the size and format of the video bitmap.

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@ -156,7 +156,7 @@ public:
virtual bool setGraphicsMode(int mode);
#ifdef USE_RGB_COLOR
virtual Graphics::PixelFormat getScreenFormat() const;
virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
#endif
virtual int getGraphicsMode() const;
virtual void initSize(uint width, uint height,

View file

@ -209,7 +209,7 @@ Graphics::PixelFormat OSystem_Wii::getScreenFormat() const {
return _pfGame;
}
Common::List<Graphics::PixelFormat> OSystem_Wii::getSupportedFormats() {
Common::List<Graphics::PixelFormat> OSystem_Wii::getSupportedFormats() const {
Common::List<Graphics::PixelFormat> res;
res.push_back(_pfRGB565);
res.push_back(Graphics::PixelFormat::createFormatCLUT8());

View file

@ -383,7 +383,7 @@ public:
* @note Backends supporting RGB color should accept game data in RGB color
* order, even if hardware uses BGR or some other color order.
*/
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() = 0;
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const = 0;
#else
inline Graphics::PixelFormat getScreenFormat() const {
return Graphics::PixelFormat::createFormatCLUT8();