DM: Fix 2 GCC warnings, some renaming
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parent
a60558071d
commit
706b1b27a4
8 changed files with 30 additions and 30 deletions
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@ -562,7 +562,7 @@ void DungeonMan::loadDungeonFile(Common::InSaveFile *file) {
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50 /* Explosion */
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};
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if (_vm->_gameMode != k0_modeLoadSavedGame)
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if (_vm->_gameMode != kDMModeLoadSavedGame)
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decompressDungeonFile();
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Common::ReadStream *dunDataStream = nullptr;
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@ -587,7 +587,7 @@ void DungeonMan::loadDungeonFile(Common::InSaveFile *file) {
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_dungeonFileHeader._thingCounts[i] = dunDataStream->readUint16BE();
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// init party position and mapindex
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if (_vm->_gameMode != k0_modeLoadSavedGame) {
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if (_vm->_gameMode != kDMModeLoadSavedGame) {
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uint16 startLoc = _dungeonFileHeader._partyStartLocation;
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_partyDir = (Direction)((startLoc >> 10) & 3);
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_partyMapX = startLoc & 0x1F;
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@ -643,7 +643,7 @@ void DungeonMan::loadDungeonFile(Common::InSaveFile *file) {
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_dungeonColumCount = columCount;
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uint32 actualSquareFirstThingCount = _dungeonFileHeader._squareFirstThingCount;
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if (_vm->_gameMode != k0_modeLoadSavedGame)
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if (_vm->_gameMode != kDMModeLoadSavedGame)
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_dungeonFileHeader._squareFirstThingCount += 300;
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if (!_vm->_restartGameRequest) {
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@ -662,7 +662,7 @@ void DungeonMan::loadDungeonFile(Common::InSaveFile *file) {
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for (uint16 i = 0; i < actualSquareFirstThingCount; ++i)
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_squareFirstThings[i].set(dunDataStream->readUint16BE());
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if (_vm->_gameMode != k0_modeLoadSavedGame) {
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if (_vm->_gameMode != kDMModeLoadSavedGame) {
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for (uint16 i = 0; i < 300; ++i)
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_squareFirstThings[actualSquareFirstThingCount + i] = Thing::_none;
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}
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@ -676,13 +676,13 @@ void DungeonMan::loadDungeonFile(Common::InSaveFile *file) {
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for (uint16 i = 0; i < _dungeonFileHeader._textDataWordCount; ++i)
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_dungeonTextData[i] = dunDataStream->readUint16BE();
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if (_vm->_gameMode != k0_modeLoadSavedGame)
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if (_vm->_gameMode != kDMModeLoadSavedGame)
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_vm->_timeline->_eventMaxCount = 100;
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// load things
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for (uint16 thingType = kDMThingTypeDoor; thingType < kDMThingTypeTotal; ++thingType) {
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uint16 thingCount = _dungeonFileHeader._thingCounts[thingType];
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if (_vm->_gameMode != k0_modeLoadSavedGame)
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if (_vm->_gameMode != kDMModeLoadSavedGame)
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_dungeonFileHeader._thingCounts[thingType] = MIN((thingType == kDMThingTypeExplosion) ? 768 : 1024, thingCount + additionalThingCounts[thingType]);
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uint16 thingStoreWordCount = _thingDataWordCount[thingType];
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@ -713,7 +713,7 @@ void DungeonMan::loadDungeonFile(Common::InSaveFile *file) {
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}
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}
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if (_vm->_gameMode != k0_modeLoadSavedGame) {
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if (_vm->_gameMode != kDMModeLoadSavedGame) {
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if ((thingType == kDMThingTypeGroup) || thingType >= kDMThingTypeProjectile)
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_vm->_timeline->_eventMaxCount += _dungeonFileHeader._thingCounts[thingType];
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