GUI: Implement dithering for tabs and round squares

This commit is contained in:
Eugene Sandulenko 2011-12-14 00:55:18 +00:00
parent f1a099d4f8
commit 71d6771be5

View file

@ -880,6 +880,8 @@ drawTabAlg(int x1, int y1, int w, int h, int r, PixelType color, VectorRenderer:
} else {
BE_RESET();
precalcGradient(long_h);
PixelType color1, color2;
color1 = color2 = color;
@ -889,22 +891,32 @@ drawTabAlg(int x1, int y1, int w, int h, int r, PixelType color, VectorRenderer:
if (fill_m == kFillGradient) {
color1 = calcGradient(real_radius - x, long_h);
color2 = calcGradient(real_radius - y, long_h);
gradientFill(ptr_tl - x - py, w - 2 * r + 2 * x, x1 + r - x - y, real_radius - y);
gradientFill(ptr_tl - y - px, w - 2 * r + 2 * y, x1 + r - y - x, real_radius - x);
*(ptr_tr + (y) - (px)) = color1;
*(ptr_tr + (x) - (py)) = color2;
*(ptr_tl - (x) - (py)) = color2;
*(ptr_tl - (y) - (px)) = color1;
} else {
colorFill<PixelType>(ptr_tl - x - py, ptr_tr + x - py, color);
colorFill<PixelType>(ptr_tl - y - px, ptr_tr + y - px, color);
*(ptr_tr + (y) - (px)) = color;
*(ptr_tr + (x) - (py)) = color;
*(ptr_tl - (x) - (py)) = color;
*(ptr_tl - (y) - (px)) = color;
}
colorFill<PixelType>(ptr_tl - x - py, ptr_tr + x - py, color2);
colorFill<PixelType>(ptr_tl - y - px, ptr_tr + y - px, color1);
*(ptr_tr + (y) - (px)) = color1;
*(ptr_tr + (x) - (py)) = color2;
*(ptr_tl - (x) - (py)) = color2;
*(ptr_tl - (y) - (px)) = color1;
}
ptr_fill += pitch * r;
while (short_h--) {
if (fill_m == kFillGradient)
color = calcGradient(real_radius++, long_h);
colorFill<PixelType>(ptr_fill, ptr_fill + w + 1, color);
if (fill_m == kFillGradient) {
gradientFill(ptr_fill, w + 1, x1, real_radius++);
} else {
colorFill<PixelType>(ptr_fill, ptr_fill + w + 1, color);
}
ptr_fill += pitch;
}
}
@ -1390,6 +1402,8 @@ drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vecto
PixelType color1, color2, color3, color4;
if (fill_m == kFillGradient) {
precalcGradient(long_h);
while (x++ < y) {
BE_ALGORITHM();
@ -1398,11 +1412,11 @@ drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vecto
color3 = calcGradient(long_h - r + x, long_h);
color4 = calcGradient(long_h - r + y, long_h);
colorFill<PixelType>(ptr_tl - x - py, ptr_tr + x - py, color2);
colorFill<PixelType>(ptr_tl - y - px, ptr_tr + y - px, color1);
gradientFill(ptr_tl - x - py, w - 2 * r + 2 * x, x1 + r - x - y, real_radius - y);
gradientFill(ptr_tl - y - px, w - 2 * r + 2 * y, x1 + r - y - x, real_radius - x);
colorFill<PixelType>(ptr_bl - x + py, ptr_br + x + py, color4);
colorFill<PixelType>(ptr_bl - y + px, ptr_br + y + px, color3);
gradientFill(ptr_bl - x + py, w - 2 * r + 2 * x, x1 + r - x - y, long_h - r + y);
gradientFill(ptr_bl - y + px, w - 2 * r + 2 * y, x1 + r - y - x, long_h - r + x);
BE_DRAWCIRCLE_XCOLOR(ptr_tr, ptr_tl, ptr_bl, ptr_br, x, y, px, py);
}
@ -1423,9 +1437,11 @@ drawRoundedSquareAlg(int x1, int y1, int r, int w, int h, PixelType color, Vecto
ptr_fill += pitch * r;
while (short_h--) {
if (fill_m == kFillGradient)
color = calcGradient(real_radius++, long_h);
colorFill<PixelType>(ptr_fill, ptr_fill + w + 1, color);
if (fill_m == kFillGradient) {
gradientFill(ptr_fill, w + 1, x1, real_radius++);
} else {
colorFill<PixelType>(ptr_fill, ptr_fill + w + 1, color);
}
ptr_fill += pitch;
}
}