- Moved all of the parser-related variables inside the Vocabulary class

- Moved the kSetSynonyms() function inside kscripts (as it's for script synonyms, not parser word synonyms)
- The parser vocabulary is now only initialized for SCI0 and SCI01 games, which had a parser

svn-id: r47483
This commit is contained in:
Filippos Karapetis 2010-01-23 19:10:56 +00:00
parent edbc368398
commit 722233fd0d
12 changed files with 85 additions and 85 deletions

View file

@ -56,8 +56,6 @@ EngineState::EngineState(ResourceManager *res, Kernel *kernel, Vocabulary *voc,
stack_base = 0;
stack_top = 0;
parser_base = NULL_REG;
parser_event = NULL_REG;
script_000 = 0;
bp_list = 0;
@ -65,8 +63,6 @@ EngineState::EngineState(ResourceManager *res, Kernel *kernel, Vocabulary *voc,
sys_strings_segment = 0;
sys_strings = 0;
parserIsValid = false;
_gameObj = NULL_REG;
gc_countdown = 0;