- Moved all of the parser-related variables inside the Vocabulary class
- Moved the kSetSynonyms() function inside kscripts (as it's for script synonyms, not parser word synonyms) - The parser vocabulary is now only initialized for SCI0 and SCI01 games, which had a parser svn-id: r47483
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parent
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12 changed files with 85 additions and 85 deletions
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@ -56,8 +56,6 @@ EngineState::EngineState(ResourceManager *res, Kernel *kernel, Vocabulary *voc,
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stack_base = 0;
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stack_top = 0;
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parser_base = NULL_REG;
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parser_event = NULL_REG;
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script_000 = 0;
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bp_list = 0;
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@ -65,8 +63,6 @@ EngineState::EngineState(ResourceManager *res, Kernel *kernel, Vocabulary *voc,
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sys_strings_segment = 0;
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sys_strings = 0;
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parserIsValid = false;
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_gameObj = NULL_REG;
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gc_countdown = 0;
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