changed the name of the former removeObjectFromRoom yet again, to markObjectRectAsDirty - that describes its functionality more accurately, I hope :-)
svn-id: r12326
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parent
0712cb95af
commit
7237b6a2ec
6 changed files with 18 additions and 24 deletions
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@ -486,7 +486,7 @@ bool ScummDebugger::Cmd_Object(int argc, const char **argv) {
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_vm->putOwner(obj, _vm->VAR(_vm->VAR_EGO));
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_vm->putClass(obj, kObjectClassUntouchable, 1);
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_vm->putState(obj, 1);
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_vm->forceObjectRedraw(obj);
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_vm->markObjectRectAsDirty(obj);
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_vm->clearDrawObjectQueue();
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_vm->runInventoryScript(obj);
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} else if (!strcmp(argv[2], "state")) {
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@ -851,25 +851,19 @@ void ScummEngine::clearOwnerOf(int obj) {
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}
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/**
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* Force a screen redraw at the location of the specifed object. This is
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* typically called when an object was just removed from the room, or when its
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* state changed.
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* Mark the rectangle covered by the given object as dirty, thus eventually
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* ensuring a redraw of that area. This function is typically invoked when an
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* object gets removed from the current room, or when its state changed.
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*/
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void ScummEngine::forceObjectRedraw(int obj) {
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int i, j, strip;
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void ScummEngine::markObjectRectAsDirty(int obj) {
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int i, strip;
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for (i = 1; i < _numLocalObjects; i++) {
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if (_objs[i].obj_nr == (uint16)obj) {
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if (_objs[i].width != 0) {
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for (j = 0; j < _objs[i].width / 8; j++) {
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strip = (_objs[i].x_pos / 8) + j;
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// Clip value
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if (strip < _screenStartStrip)
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continue;
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if (strip > _screenEndStrip)
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break;
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const int minStrip = MAX(_screenStartStrip, _objs[i].x_pos / 8);
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const int maxStrip = MIN(_screenEndStrip+1, _objs[i].x_pos / 8 + _objs[i].width / 8);
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for (strip = minStrip; strip < maxStrip; strip++) {
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setGfxUsageBit(strip, USAGE_BIT_DIRTY);
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}
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}
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@ -468,14 +468,14 @@ void ScummEngine_v2::clearStateCommon(byte type) {
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void ScummEngine_v2::o2_setState08() {
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int obj = getVarOrDirectWord(PARAM_1);
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putState(obj, getState(obj) | 0x08);
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forceObjectRedraw(obj);
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markObjectRectAsDirty(obj);
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clearDrawObjectQueue();
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}
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void ScummEngine_v2::o2_clearState08() {
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int obj = getVarOrDirectWord(PARAM_1);
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putState(obj, getState(obj) & ~0x08);
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forceObjectRedraw(obj);
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markObjectRectAsDirty(obj);
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clearDrawObjectQueue();
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}
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@ -1449,7 +1449,7 @@ void ScummEngine_v2::o2_pickupObject() {
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return; /* object twice */
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addObjectToInventory(obj, _roomResource);
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forceObjectRedraw(obj);
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markObjectRectAsDirty(obj);
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putOwner(obj, VAR(VAR_EGO));
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putState(obj, getState(obj) | 0xA);
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clearDrawObjectQueue();
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@ -1592,7 +1592,7 @@ void ScummEngine_v5::o5_pickupObject() {
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putOwner(obj, VAR(VAR_EGO));
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putClass(obj, kObjectClassUntouchable, 1);
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putState(obj, 1);
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forceObjectRedraw(obj);
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markObjectRectAsDirty(obj);
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clearDrawObjectQueue();
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runInventoryScript(1);
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}
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@ -2174,7 +2174,7 @@ void ScummEngine_v5::o5_setState() {
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obj = getVarOrDirectWord(PARAM_1);
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state = getVarOrDirectByte(PARAM_2);
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putState(obj, state);
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forceObjectRedraw(obj);
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markObjectRectAsDirty(obj);
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if (_BgNeedsRedraw)
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clearDrawObjectQueue();
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}
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@ -2911,7 +2911,7 @@ void ScummEngine_v5::o5_pickupObjectOld() {
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// warning("adding %d from %d to inventoryOld", obj, _currentRoom);
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addObjectToInventory(obj, _roomResource);
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forceObjectRedraw(obj);
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markObjectRectAsDirty(obj);
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putOwner(obj, VAR(VAR_EGO));
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putClass(obj, kObjectClassUntouchable, 1);
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putState(obj, 1);
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@ -916,7 +916,7 @@ void ScummEngine_v6::o6_setState() {
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}
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putState(obj, state);
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forceObjectRedraw(obj);
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markObjectRectAsDirty(obj);
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if (_BgNeedsRedraw)
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clearDrawObjectQueue();
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}
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@ -1151,7 +1151,7 @@ void ScummEngine_v6::o6_pickupObject() {
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putOwner(obj, VAR(VAR_EGO));
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putClass(obj, kObjectClassUntouchable, 1);
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putState(obj, 1);
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forceObjectRedraw(obj);
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markObjectRectAsDirty(obj);
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clearDrawObjectQueue();
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runInventoryScript(obj); /* Difference */
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}
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@ -672,7 +672,7 @@ protected:
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byte _numObjectsInRoom;
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void setupRoomObject(ObjectData *od, const byte *room, const byte *searchptr = NULL);
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void forceObjectRedraw(int obj);
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void markObjectRectAsDirty(int obj);
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void loadFlObject(uint object, uint room);
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void nukeFlObjects(int min, int max);
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int findFlObjectSlot();
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