Fixed NUM_aCTORS for MI2/Indy4, etc.
Probably broke some saved games again. svn-id: r3700
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f35c801db4
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72518be8f1
7 changed files with 26 additions and 16 deletions
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@ -1938,16 +1938,16 @@ void Scumm::o5_setObjectName() {
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int a;
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int i;
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byte *name;
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if (obj < NUM_ACTORS)
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error("Can't set actor %d name with new-name-of", obj);
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if (!getOBCDFromObject(obj))
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error("Can't set name of object %d", obj);
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name = getObjOrActorName(obj);
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name = getObjOrActorName(obj);
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size = getResourceDataSize(name);
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i = 0;
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i = 0;
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while ((a = fetchScriptByte()) != 0) {
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name[i++] = a;
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