Fixed NUM_aCTORS for MI2/Indy4, etc.

Probably broke some saved games again.

svn-id: r3700
This commit is contained in:
James Brown 2002-03-09 00:56:22 +00:00
parent f35c801db4
commit 72518be8f1
7 changed files with 26 additions and 16 deletions

View file

@ -1938,16 +1938,16 @@ void Scumm::o5_setObjectName() {
int a;
int i;
byte *name;
if (obj < NUM_ACTORS)
error("Can't set actor %d name with new-name-of", obj);
if (!getOBCDFromObject(obj))
error("Can't set name of object %d", obj);
name = getObjOrActorName(obj);
name = getObjOrActorName(obj);
size = getResourceDataSize(name);
i = 0;
i = 0;
while ((a = fetchScriptByte()) != 0) {
name[i++] = a;