SCI: Don't error() out when autodetection fails
svn-id: r48790
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parent
194bdd9b83
commit
725fb248ea
1 changed files with 15 additions and 0 deletions
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@ -71,6 +71,9 @@ bool GameFeatures::autoDetectSoundType() {
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// Look up the script address
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reg_t addr = getDetectionAddr("Sound", _kernel->_selectorCache.play);
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if (!addr.segment)
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return false;
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uint16 offset = addr.offset;
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Script *script = _segMan->getScript(addr.segment);
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uint16 intParam = 0xFFFF;
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@ -206,6 +209,9 @@ bool GameFeatures::autoDetectLofsType(int methodNum) {
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// Look up the script address
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reg_t addr = getDetectionAddr("Game", -1, methodNum);
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if (!addr.segment)
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return false;
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uint16 offset = addr.offset;
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Script *script = _segMan->getScript(addr.segment);
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@ -289,6 +295,9 @@ bool GameFeatures::autoDetectGfxFunctionsType(int methodNum) {
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// Look up the script address
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reg_t addr = getDetectionAddr("Rm", _kernel->_selectorCache.overlay, methodNum);
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if (!addr.segment)
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return false;
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uint16 offset = addr.offset;
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Script *script = _segMan->getScript(addr.segment);
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@ -379,6 +388,9 @@ bool GameFeatures::autoDetectSci21KernelType() {
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// Look up the script address
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reg_t addr = getDetectionAddr("Sound", _kernel->_selectorCache.play);
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if (!addr.segment)
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return false;
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uint16 offset = addr.offset;
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Script *script = _segMan->getScript(addr.segment);
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@ -428,6 +440,9 @@ bool GameFeatures::autoDetectMoveCountType() {
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// Look up the script address
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reg_t addr = getDetectionAddr("Motion", _kernel->_selectorCache.doit);
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if (!addr.segment)
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return false;
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uint16 offset = addr.offset;
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Script *script = _segMan->getScript(addr.segment);
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bool foundTarget = false;
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