SHERLOCK: Implement sound priority
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7 changed files with 26 additions and 41 deletions
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@ -111,7 +111,7 @@ bool Animation::play(const Common::String &filename, int minDelay, int fade,
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Common::String::format("%s%02d", filename.c_str(), soundNumber);
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if (sound._voices)
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sound.playSound(fname);
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sound.playSound(fname, WAIT_RETURN_IMMEDIATELY);
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}
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events.wait(speed);
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