HDB: Unstub AI::init()
This commit is contained in:
parent
eb9af0c7ee
commit
72d2f01b93
1 changed files with 7 additions and 12 deletions
|
@ -918,21 +918,15 @@ AI::~AI() {
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AI::init() {
|
bool AI::init() {
|
||||||
warning("STUB: AI::init incomplete");
|
|
||||||
|
|
||||||
_debugQMark = new Tile;
|
_debugQMark = g_hdb->_gfx->loadTile("icon_question_mark");
|
||||||
_debugQMark->load(g_hdb->_fileMan->findFirstData("icon_question_mark", TYPE_ICON32));
|
|
||||||
|
|
||||||
// Clear Waypoint list and load Waypoint graphics
|
// Clear Waypoint list and load Waypoint graphics
|
||||||
_numWaypoints = 0;
|
_numWaypoints = 0;
|
||||||
_waypointGfx[0] = new Tile;
|
_waypointGfx[0] = g_hdb->_gfx->loadTile("icon_waypoint_select1");
|
||||||
_waypointGfx[0]->load(g_hdb->_fileMan->findFirstData("icon_waypoint_select1", TYPE_ICON32));
|
_waypointGfx[1] = g_hdb->_gfx->loadTile("icon_waypoint_select2");
|
||||||
_waypointGfx[1] = new Tile;
|
_waypointGfx[2] = g_hdb->_gfx->loadTile("icon_waypoint_select3");
|
||||||
_waypointGfx[1]->load(g_hdb->_fileMan->findFirstData("icon_waypoint_select2", TYPE_ICON32));
|
_waypointGfx[3] = g_hdb->_gfx->loadTile("icon_waypoint_select4");
|
||||||
_waypointGfx[2] = new Tile;
|
|
||||||
_waypointGfx[2]->load(g_hdb->_fileMan->findFirstData("icon_waypoint_select3", TYPE_ICON32));
|
|
||||||
_waypointGfx[3] = new Tile;
|
|
||||||
_waypointGfx[3]->load(g_hdb->_fileMan->findFirstData("icon_waypoint_select4", TYPE_ICON32));
|
|
||||||
|
|
||||||
// Setup Vars to reference SPECIAL Map Tiles
|
// Setup Vars to reference SPECIAL Map Tiles
|
||||||
_useSwitchOff = g_hdb->_gfx->getTileIndex("anim_t32_switch_off01");
|
_useSwitchOff = g_hdb->_gfx->getTileIndex("anim_t32_switch_off01");
|
||||||
|
@ -1021,6 +1015,7 @@ bool AI::init() {
|
||||||
_dummyPlayer.type = AI_GUY;
|
_dummyPlayer.type = AI_GUY;
|
||||||
_dummyLaser.type = AI_LASERBEAM;
|
_dummyLaser.type = AI_LASERBEAM;
|
||||||
strcpy(_dummyPlayer.entityName, "Virtual Player");
|
strcpy(_dummyPlayer.entityName, "Virtual Player");
|
||||||
|
_numDeliveries = 0;
|
||||||
_playerRunning = false;
|
_playerRunning = false;
|
||||||
_weaponSelGfx = NULL;
|
_weaponSelGfx = NULL;
|
||||||
|
|
||||||
|
@ -1059,7 +1054,7 @@ FuncPtr AI::funcLookUp(const char *function) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void AI::restartSystem() {
|
void AI::restartSystem() {
|
||||||
/// init special player vars
|
// init special player vars
|
||||||
_player = NULL;
|
_player = NULL;
|
||||||
|
|
||||||
// Clear the Action list
|
// Clear the Action list
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue