TONY: Fix German fonts

This commit is contained in:
Strangerke 2012-09-28 10:50:20 +02:00
parent 41d337c549
commit 72e32ab35e
5 changed files with 40 additions and 40 deletions

View file

@ -28,7 +28,7 @@
#define DATAALIGNMENT 4
#define TONY_DAT_VER_MAJ 0 // 1 byte
#define TONY_DAT_VER_MIN 2 // 1 byte
#define TONY_DAT_VER_MIN 3 // 1 byte
// Number of variants of the game. For the moment, it's the same
// as the number of languages

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@ -1326,17 +1326,17 @@ const int _cTableObjDeu[] = {
13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
23, 24, 25, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, 52, -1, -1, -1, -1, -1, 67,
-1, 60, -1, -1, 66, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, 61, -1, -1,
-1, -1, -1, 69, -1, -1, 70, 71, 68, -1,
72, -1, -1, 73, 75, -1, -1, 76, -1, 65,
78, -1, -1, -1, 79, -1, -1, 81, -1, -1,
82, -1, -1, -1, -1, -1, -1, -1, 70, -1,
-1, 63, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, 79, -1, 62, -1,
91, -1, -1, 93, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, 91, -1, -1, 93,
-1, -1, -1, 88, -1, 85, -1, -1, -1, 67,
-1, 60, -1, -1, 66, 92, -1, -1, -1, 88,
-1, -1, -1, -1, -1, 85, -1, 61, -1, -1,
-1, 92, -1, 69, -1, -1, 70, 71, 86, -1,
72, -1, 87, 73, 75, -1, -1, 76, -1, 89,
78, 90, -1, -1, 79, -1, -1, 81, -1, -1,
82, -1, -1, 142, -1, -1, -1, -1, 70, -1,
86, 63, -1, -1, 87, -1, -1, -1, -1, -1,
-1, 89, -1, 90, -1, -1, 79, -1, 62, -1,
-1, -1, 82, -1, -1, -1};
const int _lTableObjDeu[] = {
@ -1354,17 +1354,17 @@ const int _lTableObjDeu[] = {
17, 19, 17, 19, 14, 13, 15, 15, 13, 19,
15, 13, 20, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 17,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 142, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26};
15, 26, 26, 21, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 15, 26, 26, 21,
26, 26, 26, 19, 26, 20, 26, 26, 26, 26,
26, 26, 26, 26, 26, 21, 26, 26, 26, 19,
26, 26, 26, 26, 26, 20, 26, 26, 26, 26,
26, 21, 26, 26, 26, 26, 17, 26, 22, 26,
26, 26, 17, 26, 26, 26, 26, 26, 26, 17,
26, 22, 26, 26, 19, 26, 26, 26, 26, 26,
15, 26, 26, 24, 26, 26, 26, 26, 17, 26,
22, 26, 26, 26, 17, 26, 26, 26, 26, 26,
26, 17, 26, 22, 26, 26, 19, 26, 26, 26,
26, 26, 15, 26, 26, 26};
#endif

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@ -246,7 +246,7 @@ bool TonyEngine::loadTonyDat() {
}
int numVariant = in.readUint16BE();
if (expectedLangVariant > numVariant) {
if (expectedLangVariant > numVariant - 1) {
msg = Common::String::format("Font variant not present in 'tony.dat'. Get it from the ScummVM website");
GUIErrorMessage(msg);
warning("%s", msg.c_str());

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@ -71,7 +71,7 @@ struct TonyGameDescription;
#define MAX_SFX_CHANNELS 32
#define TONY_DAT_VER_MAJ 0
#define TONY_DAT_VER_MIN 2
#define TONY_DAT_VER_MIN 3
struct VoiceHeader {
int _offset;