Changed AGOS to use the EventManager to track the mouse position; added a FIXME comment about _mouseOld never being set
svn-id: r26206
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parent
48cb57ec89
commit
72ee9ee86a
6 changed files with 29 additions and 46 deletions
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@ -23,6 +23,7 @@
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#include "common/stdafx.h"
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#include "common/events.h"
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#include "common/system.h"
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#include "graphics/cursorman.h"
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@ -308,21 +309,24 @@ void AGOSEngine::handleMouseMoved() {
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}
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CursorMan.showMouse(true);
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pollMouseXY();
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if (_mouseX <= 0)
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_mouseX = 0;
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if (_mouseX >= _screenWidth - 1)
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_mouseX = _screenWidth - 1;
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_mouse = _system->getEventManager()->getMousePos();
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if (_mouseY <= 0)
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_mouseY = 0;
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if (_mouseY >= _screenHeight - 1)
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_mouseY = _screenHeight - 1;
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// Clip the mouse to the screen
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// TODO this should not be necessary
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if (_mouse.x <= 0)
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_mouse.x = 0;
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if (_mouse.x >= _screenWidth - 1)
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_mouse.x = _screenWidth - 1;
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if (_mouse.y <= 0)
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_mouse.y = 0;
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if (_mouse.y >= _screenHeight - 1)
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_mouse.y = _screenHeight - 1;
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if (_defaultVerb) {
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uint id = 101;
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if (_mouseY >= 136)
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if (_mouse.y >= 136)
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id = 102;
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if (_defaultVerb != id)
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resetVerbs();
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@ -337,7 +341,7 @@ void AGOSEngine::handleMouseMoved() {
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if (getGameType() == GType_FF) {
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if (getBitFlag(99)) { // Oracle
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if (_mouseX >= 10 && _mouseX <= 635 && _mouseY >= 5 && _mouseY <= 475) {
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if (_mouse.x >= 10 && _mouse.x <= 635 && _mouse.y >= 5 && _mouse.y <= 475) {
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setBitFlag(98, true);
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} else {
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if (getBitFlag(98)) {
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@ -345,7 +349,7 @@ void AGOSEngine::handleMouseMoved() {
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}
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}
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} else if (getBitFlag(88)) { // Close Up
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if (_mouseX >= 10 && _mouseX <= 635 && _mouseY >= 5 && _mouseY <= 475) {
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if (_mouse.x >= 10 && _mouse.x <= 635 && _mouse.y >= 5 && _mouse.y <= 475) {
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setBitFlag(87, true);
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} else {
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if (getBitFlag(87)) {
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@ -361,15 +365,15 @@ void AGOSEngine::handleMouseMoved() {
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} else if (getGameType() == GType_SIMON2) {
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if (getBitFlag(79)) {
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if (!_vgaVar9) {
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if (_mouseX >= 315 || _mouseX < 9)
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if (_mouse.x >= 315 || _mouse.x < 9)
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goto get_out2;
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_vgaVar9 = 1;
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}
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if (_scrollCount == 0) {
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if (_mouseX >= 315) {
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if (_mouse.x >= 315) {
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if (_scrollX != _scrollXMax)
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_scrollFlag = 1;
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} else if (_mouseX < 8) {
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} else if (_mouse.x < 8) {
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if (_scrollX != 0)
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_scrollFlag = -1;
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}
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@ -395,12 +399,14 @@ void AGOSEngine::handleMouseMoved() {
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}
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}
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if (_mouseX != _mouseXOld || _mouseY != _mouseYOld)
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// FIXME: The value of _mouseOld is *never* changed and hence
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// always equal to (0,0). This seems like a bug.
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if (_mouse != _mouseOld)
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_needHitAreaRecalc++;
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if (_leftButtonOld == 0 && _leftButtonCount != 0) {
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_lastClickRem = 0;
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boxController(_mouseX, _mouseY, 3);
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boxController(_mouse.x, _mouse.y, 3);
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}
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_leftButtonOld = _leftButton;
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@ -437,7 +443,7 @@ void AGOSEngine::handleMouseMoved() {
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}
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boxstuff:
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boxController(_mouseX, _mouseY, x);
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boxController(_mouse.x, _mouse.y, x);
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_lastHitArea3 = _lastHitArea;
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if (x == 1 && _lastHitArea == NULL)
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_lastHitArea3 = (HitArea *) -1;
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@ -465,11 +471,6 @@ void AGOSEngine::mouseOn() {
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_lockWord &= ~1;
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}
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void AGOSEngine::pollMouseXY() {
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_mouseX = _sdlMouseX;
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_mouseY = _sdlMouseY;
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}
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void AGOSEngine::initMouse() {
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if (getGameType() == GType_PP) {
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_maxCursorWidth = 75;
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