AVALANCHE: Implement the floating eyeballs and the "Glerk"s animation.

This commit is contained in:
uruk 2014-02-05 13:36:10 +01:00
parent 1af04e937b
commit 737e38eff8
3 changed files with 43 additions and 1 deletions

View file

@ -281,6 +281,10 @@ Common::Point GraphicManager::drawArc(Graphics::Surface &surface, int16 x, int16
return endPoint;
}
void GraphicManager::drawDot(int x, int y, Color color) {
*(byte *)_surface.getBasePtr(x, y) = color;
}
void GraphicManager::drawLine(int x1, int y1, int x2, int y2, int penX, int penY, Color color) {
_surface.drawThickLine(x1, y1, x2, y2, penX, penY, color);
}