Modified FilePluginProvider to use FSNodes (instead of raw filenames / paths) in its API
svn-id: r34709
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1d7de023d9
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73b833042e
10 changed files with 34 additions and 25 deletions
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@ -27,6 +27,7 @@
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#include "backends/plugins/win32/win32-provider.h"
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#include "backends/plugins/dynamic-plugin.h"
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#include "common/fs.h"
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#include <windows.h>
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@ -96,12 +97,13 @@ public:
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};
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Plugin* Win32PluginProvider::createPlugin(const Common::String &filename) const {
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return new Win32Plugin(filename);
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Plugin* Win32PluginProvider::createPlugin(const Common::FilesystemNode &node) const {
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return new Win32Plugin(node.getPath());
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}
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bool Win32PluginProvider::isPluginFilename(const Common::String &filename) const {
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bool Win32PluginProvider::isPluginFilename(const Common::FilesystemNode &node) const {
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// Check the plugin suffix
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Common::String filename = node.getName();
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if (!filename.hasSuffix(".dll"))
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return false;
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