COMMON: Rename Error to ErrorCode, introduce new Error class
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22 changed files with 131 additions and 79 deletions
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@ -3547,7 +3547,10 @@ void SceneHandler::dispatch() {
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if (_saveGameSlot != -1) {
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int saveSlot = _saveGameSlot;
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_saveGameSlot = -1;
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if (_saver->save(saveSlot, _saveName) != Common::kNoError)
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Common::Error err = _saver->save(saveSlot, _saveName);
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// FIXME: Make use of the description string in err to enhance
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// the error reported to the user.
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if (err.getCode() != Common::kNoError)
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GUIErrorMessage(SAVE_ERROR_MSG);
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}
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if (_loadGameSlot != -1) {
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