From 73fa24cae076afd021a8cba4bf79094524bd5d4b Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Fri, 26 Feb 2016 13:56:09 +0100 Subject: [PATCH] NEWS: Consistency fixes. --- NEWS | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/NEWS b/NEWS index fbda30d1d43..02107503fe3 100644 --- a/NEWS +++ b/NEWS @@ -38,7 +38,7 @@ For a more comprehensive changelog of the latest experimental code, see: AGI: - It is now possible to disable mouse support (except for Amiga versions and fanmade games, that require a mouse). - - Fix incorrect volume attenuation in PCjr sound code (bug #6858). + - Fixed incorrect volume attenuation in PCjr sound code (bug #6858). - Major rewrite of graphics subsystem. - Support for Apple IIgs, Amiga + Atari ST transitions, fonts and mouse cursors. The Atari ST 8x8 system font is not included with ScummVM. @@ -62,9 +62,9 @@ For a more comprehensive changelog of the latest experimental code, see: output and makes it closer to the original. Broken Sword 1: - - Fix speech endianness detection on big endian systems for the Macintosh + - Fixed speech endianness detection on big endian systems for the Macintosh version (bug #6720). - - Fix crash when reloading a game from the Main Menu while in the bull's + - Fixed crash when reloading a game from the Main Menu while in the bull's head scene (bug #6728). It may have been happening in other scenes as well. @@ -84,7 +84,7 @@ For a more comprehensive changelog of the latest experimental code, see: KQ6 (Dual Mode), LSL5, PQ1, QfG1 (EGA), QfG1 (VGA), QfG2, QfG3, SQ1, SQ4 (CD). - Restoring from the ScummVM in-game menu should now work all the time. - - Improve support for Japanese PC-9801 games. + - Improved support for Japanese PC-9801 games. - Default to hi res version of KQ6, changeable using engine option. SCUMM: