SLUDGE: use scummvm int type instead of uint16/32_t

This commit is contained in:
yinsimei 2017-06-05 19:35:03 +02:00 committed by Eugene Sandulenko
parent a8ccd05315
commit 7430ebe883
16 changed files with 31 additions and 47 deletions

View file

@ -20,8 +20,6 @@
*
*/
#include <dirent.h>
#include "common/debug.h"
#include "sludge/debug.h"
@ -164,7 +162,7 @@ bool getSavedGamesStack(stackHandler *sH, char *ext) {
variable newName;
newName.varType = SVT_NULL;
#if 0
#ifdef _WIN32
WCHAR *w_pattern = ConvertToUTF16(pattern);
@ -215,7 +213,7 @@ bool getSavedGamesStack(stackHandler *sH, char *ext) {
closedir(dir);
#endif
#endif
delete[] pattern;
pattern = NULL;
return true;