SLUDGE: use scummvm int type instead of uint16/32_t
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a8ccd05315
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7430ebe883
16 changed files with 31 additions and 47 deletions
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@ -20,8 +20,6 @@
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*
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*/
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#include <dirent.h>
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#include "common/debug.h"
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#include "sludge/debug.h"
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@ -164,7 +162,7 @@ bool getSavedGamesStack(stackHandler *sH, char *ext) {
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variable newName;
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newName.varType = SVT_NULL;
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#if 0
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#ifdef _WIN32
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WCHAR *w_pattern = ConvertToUTF16(pattern);
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@ -215,7 +213,7 @@ bool getSavedGamesStack(stackHandler *sH, char *ext) {
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closedir(dir);
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#endif
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#endif
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delete[] pattern;
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pattern = NULL;
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return true;
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