DINGUX: fix compilation for the opengl branch
Moved events related code to backends/events/dinguxsdl/* and move graphics related code to backends/graphics/dinguxsdl/* Subclass OSystem_POSIX instead of OSystem_SDL svn-id: r53730
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11 changed files with 241 additions and 109 deletions
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@ -698,7 +698,7 @@ static void fixupResolutionForAspectRatio(AspectRatio desiredAspectRatio, int &w
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bool SdlGraphicsManager::loadGFXMode() {
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_forceFull = true;
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#if !defined(__MAEMO__) && !defined(GP2XWIZ) && !defined(LINUXMOTO)
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#if !defined(__MAEMO__) && !defined(GP2XWIZ) && !defined(LINUXMOTO) && !defined(DINGUX)
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_videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
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_videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
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