DINGUX: fix compilation for the opengl branch

Moved events related code to backends/events/dinguxsdl/*
and move graphics related code to backends/graphics/dinguxsdl/*
Subclass OSystem_POSIX instead of OSystem_SDL

svn-id: r53730
This commit is contained in:
Fabio Battaglia 2010-10-23 09:30:26 +00:00
parent b713beed18
commit 74a53df11b
11 changed files with 241 additions and 109 deletions

View file

@ -24,8 +24,7 @@
*/
#include "backends/platform/dingux/dingux.h"
#include "backends/plugins/sdl/sdl-provider.h"
//#include "backends/plugins/posix/posix-provider.h"
#include "backends/plugins/posix/posix-provider.h"
#include "base/main.h"
#if defined(DINGUX)
@ -37,16 +36,17 @@ int main(int argc, char* argv[]) {
g_system = new OSystem_SDL_Dingux();
assert(g_system);
((OSystem_SDL_Dingux *)g_system)->init();
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new SDLPluginProvider());
// PluginManager::instance().addPluginProvider(new POSIXPluginProvider());
PluginManager::instance().addPluginProvider(new POSIXPluginProvider());
#endif
// Invoke the actual ScummVM main entry point:
int res = scummvm_main(argc, argv);
((OSystem_SDL *)g_system)->deinit();
return res;
((OSystem_SDL_Dingux *)g_system)->deinit();
return res;
}
#endif