Feature [770161] SIMON: Remap instruments to GM
Apparently Simon 1 (all versions) uses MT32 instruments, so now we map them to GM *unless* the --native-mt32 option was specified. svn-id: r9001
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3 changed files with 27 additions and 0 deletions
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@ -34,6 +34,21 @@ extern MidiParser *MidiParser_createS1D();
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// Instrument mapping for MT32 tracks emulated under GM.
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static const byte mt32_to_gm[128] = {
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// 0 1 2 3 4 5 6 7 8 9 A B C D E F
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0, 1, 0, 2, 4, 4, 5, 3, 16, 17, 18, 16, 16, 19, 20, 21, // 0x
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6, 6, 6, 7, 7, 7, 8, 112, 62, 62, 63, 63, 38, 38, 39, 39, // 1x
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88, 95, 52, 98, 97, 99, 14, 54, 102, 96, 53, 102, 81, 100, 14, 80, // 2x
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48, 48, 49, 45, 41, 40, 42, 42, 43, 46, 45, 24, 25, 28, 27, 104, // 3x
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32, 32, 34, 33, 36, 37, 35, 35, 79, 73, 72, 72, 74, 75, 64, 65, // 4x
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66, 67, 71, 71, 68, 69, 70, 22, 56, 59, 57, 57, 60, 60, 58, 61, // 5x
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61, 11, 11, 98, 14, 9, 14, 13, 12, 107, 107, 77, 78, 78, 76, 76, // 6x
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47, 117, 127, 118, 118, 116, 115, 119, 115, 112, 55, 124, 123, 0, 14, 117 // 7x
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};
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MidiPlayer::MidiPlayer (OSystem *system) {
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// Since initialize() is called every time the music changes,
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// this is where we'll initialize stuff that must persist
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@ -41,6 +56,7 @@ MidiPlayer::MidiPlayer (OSystem *system) {
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_system = system;
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_mutex = system->create_mutex();
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_driver = 0;
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_map_mt32_to_gm = false;
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_enable_sfx = true;
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_current = 0;
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@ -95,6 +111,8 @@ void MidiPlayer::send (uint32 b) {
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volume = (byte) ((b >> 16) & 0xFF) * _masterVolume / 255;
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_volumeTable [b & 0xF] = volume;
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b = (b & 0xFF00FFFF) | (volume << 16);
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} else if ((b & 0xF0) == 0xC0 && _map_mt32_to_gm) {
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b = (b & 0xFFFF00FF) | (mt32_to_gm [(b >> 8) & 0xFF] << 8);
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} else if ((b & 0xFFF0) == 0x007BB0) {
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// Only respond to an All Notes Off if this channel
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// has already been allocated.
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@ -246,6 +264,12 @@ void MidiPlayer::set_driver(MidiDriver *md) {
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_driver = md;
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}
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void MidiPlayer::mapMT32toGM (bool map) {
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_system->lock_mutex (_mutex);
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_map_mt32_to_gm = map;
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_system->unlock_mutex (_mutex);
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}
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void MidiPlayer::setLoop (bool loop) {
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_system->lock_mutex (_mutex);
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_loopTrack = loop;
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@ -50,6 +50,7 @@ protected:
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OSystem *_system;
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OSystem::MutexRef _mutex;
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MidiDriver *_driver;
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bool _map_mt32_to_gm;
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MusicInfo _music;
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MusicInfo _sfx;
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@ -82,6 +83,7 @@ public:
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void loadXMIDI (File *in, bool sfx = false);
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void loadS1D (File *in, bool sfx = false);
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void mapMT32toGM (bool map);
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void setLoop (bool loop);
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void startTrack(int track);
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void queueTrack (int track, bool loop);
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@ -434,6 +434,7 @@ SimonEngine::SimonEngine(GameDetector *detector, OSystem *syst)
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// Setup midi driver
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if (!driver)
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driver = MidiDriver_ADLIB_create();
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midi.mapMT32toGM (!(_game & GF_SIMON2) && !detector->_native_mt32)
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midi.set_driver(driver);
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int ret = midi.open();
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if (ret)
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