Application of patch #2981748 - Make VGA detection entries take precedence over EGA for command line detection

svn-id: r48532
This commit is contained in:
Paul Gilbert 2010-04-05 01:49:00 +00:00
parent 6285ba4fdf
commit 7555461ac3

View file

@ -69,19 +69,6 @@ namespace Lure {
using Common::GUIO_NONE;
static const LureGameDescription gameDescriptions[] = {
{
{
"lure",
"EGA",
AD_ENTRY1("disk1.ega", "e9c9fdd8a19f7910d68e53cb84651273"),
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GF_FLOPPY | GF_EGA,
},
{
{
"lure",
@ -99,8 +86,8 @@ static const LureGameDescription gameDescriptions[] = {
{
"lure",
"EGA",
AD_ENTRY1("disk1.ega", "b80aced0321f64c58df2c7d3d74dfe79"),
Common::IT_ITA,
AD_ENTRY1("disk1.ega", "e9c9fdd8a19f7910d68e53cb84651273"),
Common::EN_ANY,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
@ -121,6 +108,19 @@ static const LureGameDescription gameDescriptions[] = {
GF_FLOPPY,
},
{
{
"lure",
"EGA",
AD_ENTRY1("disk1.ega", "b80aced0321f64c58df2c7d3d74dfe79"),
Common::IT_ITA,
Common::kPlatformPC,
ADGF_NO_FLAGS,
GUIO_NONE
},
GF_FLOPPY | GF_EGA,
},
{
{
"lure",