GLK: FROTZ: Fix drawing position of pillars in Zork Zero

This commit is contained in:
Paul Gilbert 2019-02-06 22:38:10 -08:00
parent e07b5670f2
commit 75aaf5eb82
4 changed files with 29 additions and 12 deletions

View file

@ -79,7 +79,7 @@ void Processor::z_draw_picture() {
os_picture_data(mapper[i].pic2, &height2, &width2);
if (_storyId == ARTHUR && pic == 54)
delta = h_screen_width / 160;
delta = h_screen_width / 160;
os_draw_picture(mapper[i].pic1, Point(x + delta, y + height1));
os_draw_picture(mapper[i].pic2, Point(x + width1 - width2 - delta, y + height1));