SCI: Implement accurate renderer architecture for SCI32

This commit is contained in:
Colin Snover 2016-01-18 00:12:47 -06:00
parent 4ba0ff8deb
commit 75ccabc325
25 changed files with 6514 additions and 1238 deletions

View file

@ -694,6 +694,7 @@ void SciEngine::initGraphics() {
_gfxControls32 = new GfxControls32(_gamestate->_segMan, _gfxCache, _gfxText32);
_robotDecoder = new RobotDecoder(getPlatform() == Common::kPlatformMacintosh);
_gfxFrameout = new GfxFrameout(_gamestate->_segMan, _resMan, _gfxCoordAdjuster, _gfxCache, _gfxScreen, _gfxPalette32, _gfxPaint32);
_gfxFrameout->run();
} else {
#endif
// SCI0-SCI1.1 graphic objects creation