GOB: Avoid hiding overloaded virtual methods
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parent
9bd5e8ff15
commit
765540a5fd
6 changed files with 16 additions and 16 deletions
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@ -305,7 +305,7 @@ protected:
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int getSlot(int32 offset) const;
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int getSlotRemainder(int32 offset) const;
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void buildIndex(byte *buffer) const;
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void buildScreenshotIndex(byte *buffer) const;
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protected:
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uint32 _shotSize;
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@ -430,7 +430,7 @@ protected:
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int getSlot(int32 offset) const;
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int getSlotRemainder(int32 offset) const;
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void buildIndex(byte *buffer) const;
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void buildScreenshotIndex(byte *buffer) const;
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};
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File *_file;
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@ -260,7 +260,7 @@ int SaveLoad_Inca2::ScreenshotHandler::File::getSlotRemainder(int32 offset) cons
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return (offset - 80) % 15168;
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}
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void SaveLoad_Inca2::ScreenshotHandler::File::buildIndex(byte *buffer) const {
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void SaveLoad_Inca2::ScreenshotHandler::File::buildScreenshotIndex(byte *buffer) const {
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Common::SaveFileManager *saveMan = g_system->getSavefileManager();
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Common::InSaveFile *in;
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@ -306,7 +306,7 @@ bool SaveLoad_Inca2::ScreenshotHandler::load(int16 dataVar, int32 size, int32 of
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}
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// Create/Fake the index
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_file->buildIndex(_index + 40);
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_file->buildScreenshotIndex(_index + 40);
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_vm->_inter->_variables->copyFrom(dataVar, _index + offset, size);
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@ -367,7 +367,7 @@ int SaveLoad_v3::ScreenshotHandler::File::getSlotRemainder(int32 offset) const {
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return ((offset - _shotIndexSize) % _shotSize);
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}
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void SaveLoad_v3::ScreenshotHandler::File::buildIndex(byte *buffer) const {
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void SaveLoad_v3::ScreenshotHandler::File::buildScreenshotIndex(byte *buffer) const {
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Common::SaveFileManager *saveMan = g_system->getSavefileManager();
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Common::InSaveFile *in;
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@ -418,12 +418,12 @@ bool SaveLoad_v3::ScreenshotHandler::load(int16 dataVar, int32 size, int32 offse
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if (_sShotType == kScreenshotTypeGob3) {
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// Create/Fake the index
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_file->buildIndex(_index + 40);
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_file->buildScreenshotIndex(_index + 40);
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// The last 10 bytes are 0
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memset(_index + 70, 0, 10);
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} else if (_sShotType == kScreenshotTypeLost) {
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// Create/Fake the index
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_file->buildIndex(_index);
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_file->buildScreenshotIndex(_index);
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// The last byte is 0
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_index[30] = 0;
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}
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@ -47,7 +47,7 @@ BackgroundAtmosphere::~BackgroundAtmosphere() {
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queueClear();
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}
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void BackgroundAtmosphere::play() {
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void BackgroundAtmosphere::playBA() {
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Common::StackLock slock(_mutex);
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_queuePos = -1;
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@ -59,7 +59,7 @@ void BackgroundAtmosphere::play() {
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SoundMixer::play(*_queue[_queuePos], 1, 0);
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}
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void BackgroundAtmosphere::stop() {
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void BackgroundAtmosphere::stopBA() {
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SoundMixer::stop(0);
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}
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@ -46,8 +46,8 @@ public:
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BackgroundAtmosphere(Audio::Mixer &mixer);
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~BackgroundAtmosphere();
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void play();
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void stop();
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void playBA();
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void stopBA();
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void setPlayMode(PlayMode mode);
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@ -648,7 +648,7 @@ void Sound::bgPlay(const char *file, SoundType type) {
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debugC(1, kDebugSound, "BackgroundAtmosphere: Playing \"%s\"", file);
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_bgatmos->stop();
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_bgatmos->stopBA();
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_bgatmos->queueClear();
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SoundDesc *sndDesc = new SoundDesc;
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@ -658,7 +658,7 @@ void Sound::bgPlay(const char *file, SoundType type) {
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}
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_bgatmos->queueSample(*sndDesc);
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_bgatmos->play();
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_bgatmos->playBA();
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}
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void Sound::bgPlay(const char *base, const char *ext, SoundType type, int count) {
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@ -667,7 +667,7 @@ void Sound::bgPlay(const char *base, const char *ext, SoundType type, int count)
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debugC(1, kDebugSound, "BackgroundAtmosphere: Playing \"%s\" (%d)", base, count);
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_bgatmos->stop();
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_bgatmos->stopBA();
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_bgatmos->queueClear();
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int length = strlen(base) + 7;
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@ -684,7 +684,7 @@ void Sound::bgPlay(const char *base, const char *ext, SoundType type, int count)
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delete sndDesc;
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}
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_bgatmos->play();
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_bgatmos->playBA();
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}
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void Sound::bgStop() {
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@ -693,7 +693,7 @@ void Sound::bgStop() {
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debugC(1, kDebugSound, "BackgroundAtmosphere: Stopping playback");
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_bgatmos->stop();
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_bgatmos->stopBA();
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_bgatmos->queueClear();
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}
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