don't clobber variable for these small header games
svn-id: r7217
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1be2d3076f
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77058cb0f8
1 changed files with 2 additions and 1 deletions
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@ -576,7 +576,8 @@ int Scumm::scummLoop(int delta) {
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_saveLoadCompatible = false;
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}
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_vars[VAR_GAME_LOADED] = 0;
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if (!(_features & GF_SMALL_HEADER) && !(_features && GF_AFTER_V8))
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_vars[VAR_GAME_LOADED] = 0;
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if (_saveLoadFlag) {
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load_game:
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bool success;
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