Rename SimonState to SimonEngine

svn-id: r8228
This commit is contained in:
Travis Howell 2003-06-01 09:41:56 +00:00
parent b3e1668970
commit 771dcfaad7
12 changed files with 422 additions and 422 deletions

View file

@ -58,7 +58,7 @@ public:
virtual const char *getGameDataPath() const { return _gameDataPath; }
// Create a new engine object based on the detector - either
// a Scumm or a SimonState object currently.
// a Scumm or a SimonEngine object currently.
static Engine *createFromDetector(GameDetector *detector, OSystem *syst);
// Specific for each engine preparare of erroe string