ActorOps case 219 exists in earlier HE games too.
svn-id: r13940
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@ -703,10 +703,6 @@ void ScummEngine_v6he::o6_actorOps() {
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}
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break;
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case 219:
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if (_heversion <= 70) {
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error("o6_actorOps: default case %d", b);
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}
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a->forceClip = false;
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a->needRedraw = true;
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a->needBgReset = true;
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