DC: Update for the engineId changes
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parent
c142838122
commit
780db83e13
3 changed files with 17 additions and 9 deletions
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@ -137,6 +137,7 @@ void draw_trans_quad(float x1, float y1, float x2, float y2,
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struct Game
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{
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char dir[256];
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char engine_id[256];
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char filename_base[256];
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char text[256];
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Common::Language language;
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@ -233,6 +234,8 @@ static int findGames(Game *games, int max, bool use_ini)
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}
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if (curr_game < max) {
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strcpy(games[curr_game].filename_base, (*i)._key.c_str());
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strncpy(games[curr_game].engine_id, (*i)._value["engineid"].c_str(), 256);
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games[curr_game].engine_id[255] = '\0';
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strncpy(games[curr_game].dir, dirs[j].node.getPath().c_str(), 256);
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games[curr_game].dir[255] = '\0';
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games[curr_game].language = Common::UNK_LANG;
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@ -278,6 +281,7 @@ static int findGames(Game *games, int max, bool use_ini)
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for (DetectedGames::const_iterator ge = candidates.begin();
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ge != candidates.end(); ++ge)
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if (curr_game < max) {
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strcpy(games[curr_game].engine_id, ge->engineId.c_str());
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strcpy(games[curr_game].filename_base, ge->gameId.c_str());
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strcpy(games[curr_game].dir, dirs[curr_dir-1].name);
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games[curr_game].language = ge->language;
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@ -465,7 +469,7 @@ int gameMenu(Game *games, int num_games)
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}
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}
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bool selectGame(char *&ret, char *&dir_ret, Common::Language &lang_ret, Common::Platform &plf_ret, Icon &icon)
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bool selectGame(char *&engineId, char *&ret, char *&dir_ret, Common::Language &lang_ret, Common::Platform &plf_ret, Icon &icon)
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{
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Game *games = new Game[MAX_GAMES];
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int selected, num_games;
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@ -510,6 +514,7 @@ bool selectGame(char *&ret, char *&dir_ret, Common::Language &lang_ret, Common::
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chdir("/");
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dir_ret = the_game.dir;
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#endif
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engineId = the_game.engine_id;
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ret = the_game.filename_base;
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lang_ret = the_game.language;
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plf_ret = the_game.platform;
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